Dungeon Crawl Stone Soup version 0.30.1-1-g62c8e00024 (webtiles) character file. Game seed: 18300203136581279719 329 middlethird the Magician (level 6, -4/38 (49) HPs) Began as a Formicid Necromancer on July 16, 2023. Slain by an ogre ... wielding a +0 giant spiked club (16 damage) ... on level 6 of the Dungeon. The game lasted 00:21:35 (1904 turns). middlethird the Magician (Formicid Necromancer) Turns: 1904, Time: 00:21:35 HP: -4/38 (49) AC: 3 Str: 11 (13) XL: 6 Next: 80% MP: 13/13 EV: 12 Int: 15 (16) God: Gold: 253 SH: 0 Dex: 12 (14) Spells: 14/15 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . i - scarf {+Inv} rCorr . w - +0 pair of gloves SInv + (no boots) Will ..... q - amulet of regeneration Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.13/turn %: no passive effects @: brilliant, lethally poisoned (-4 -> -5), attractive, very slightly contaminated, heavily drained, invisible (expiring) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Evoke Invisibility You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 253 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) x - a +0 quarterstaff Missiles g - 7 boomerangs Armour a - a +0 robe (worn) i - a scarf of invisibility (worn) w - a +0 pair of gloves (worn) Magical Staves o - a staff of air p - a staff of earth Jewellery q - an amulet of regeneration (around neck) v - an amulet of faith y - a ring of ice Wands j - a wand of flame (8) (quivered) Scrolls c - a scroll of fog l - a scroll of enchant weapon n - a scroll of butterflies {unknown} r - a scroll of torment {unknown} s - a scroll of noise {unknown} u - a scroll of enchant armour {unknown} Z - 2 scrolls of teleportation Potions b - a potion of magic h - 2 potions of heal wounds k - a potion of attraction t - 2 potions of brilliance Skills: + Level 4.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 4.0 Necromancy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Necrotise Necr 92% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 10% 3 Freeze Ice 20% 1d4 16% 1 Animate Dead Necr 23% N/A 30% 4 Frozen Ramparts Ice 10% 1d2 43% 3 Hailstorm Conj/Ice 5% 3d4 43% 3 Agony Necr 23% N/A 65% 5 Arcjolt Conj/Air 2% 1d12 99% 5 Plasma Beam Fire/Air 2% 2x1d14 100% 6 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The scorpion is moderately wounded. The scorpion barely misses you. You catch the helpless scorpion completely off-guard! You hit the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you. The scorpion closely misses you. You hit the scorpion. The scorpion is severely wounded. You flicker for a moment. You feel sick. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. You feel sick. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion closely misses you. You strike the helpless scorpion from behind! You hit the scorpion. You kill the scorpion! You feel sick. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You barely miss the ogre. You feel sick. The ogre hits you with a +0 giant spiked club! You die... ########### .....†....######## #########........# # #.######.# # #.# #@# # #.# #O# #########.######.# #....)........##.# #.##.####.###.##.# #.##.# #.# #.##.# O.##.## #.###.##.####### #.....# #.##....#..s.... #.....###.##.###.#######. You could see an ogre (unable to see you). Vanquished Creatures A centaur (D:6) A bullfrog (D:6) 2 scorpions (D:6) An adder (D:2) A white imp (D:6) A worm (D:2) 2 dart slugs 7 bats 3 endoplasms 3 giant cockroaches 7 goblins 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 3 frilled lizards 4 kobolds 9 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Formicid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 273 | D:1 | Reached skill level 3 in Spellcasting 273 | D:1 | Reached XP level 3. HP: 21/24 MP: 1/7 344 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | You fall into a shaft and drop 1 floor! 892 | D:2 | Reached XP level 4. HP: 26/28 MP: 0/8 959 | D:2 | You fall into a shaft and drop 1 floor! 1483 | D:3 | You fall into a shaft and drop 3 floors! 1562 | D:6 | Noticed a wight 1562 | D:6 | Noticed a bullfrog 1610 | D:6 | Noticed a centaur 1623 | D:6 | Killed a centaur 1624 | D:6 | Reached skill level 4 in Spellcasting 1624 | D:6 | Reached XP level 5. HP: 9/41 MP: 8/11 1668 | D:6 | Noticed a bullfrog 1684 | D:6 | Killed a bullfrog 1685 | D:6 | Reached XP level 6. HP: 29/48 MP: 12/12 1725 | D:6 | HP: 2/48 [poisoned by a scorpion] 1759 | D:6 | Noticed an ogre 1904 | D:6 | Reached skill level 5 in Spellcasting 1904 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, chequers_serial_rivers_room_b D:2: layout_loops_ring D:3: layout_loops_ring, kennysheep_generic_room_11 D:6: layout_loops_ring, makhleb_grotto_becter, centaur_isle Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 5 | 5.0 Fighting | 2 3 4 | 4.4 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 34 | 40 || 74 Punch | 1 | 1 || 2 Cast: Necrotise | 47 | 20 || 67 Ability: Dig | 3 | || 3 Shaft Self | | 2 || 2 Evoke Invisibilit | | 1 || 1 Evoke: Wand | 1 | 16 || 17 Use: Scroll | | 5 || 5 Potion | | 7 || 7 Stab: Sleeping | 2 | || 2 Invisible | | 2 || 2 Armour: Robe | 11 | 9 || 20 Dodge: Dodged | 28 | 42 || 70