Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 3994186831043171251 24 middlethird the Grave Robber (level 3, -3/24 HPs) Began as a Formicid Necromancer on July 20, 2023. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:05:04 (508 turns). middlethird the Grave Robber (Formicid Necromancer) Turns: 508, Time: 00:05:04 Health: -3/24 AC: 2 Str: 18 XL: 3 Next: 15% Magic: 6/7 EV: 12 Int: 14 God: Gold: 68 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . j - +10 war axe "Danurr" {heavy, rPois rC+ Str+4 Dex+2} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 hand axe j - the +10 war axe "Danurr" (weapon) {heavy, rPois rC+ Str+4 Dex+2} (You found it on level 2 of the Dungeon) Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery k - a ring of ice Scrolls d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of brand weapon {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic f - 2 potions of flight {unknown} g - a potion of might {unknown} l - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting + Level 0.5 Axes - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hear a shout! x3 You hear a shout! A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. You slice the goblin!! You kill the goblin! The goblin closely misses you. You slash the goblin! You kill the goblin! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet closely misses you. Training target 3.0 for Spellcasting reached! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 14, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The goblin shoots a sling bullet. The sling bullet hits you. You slice the goblin!! You kill the goblin! You slice the goblin!! You kill the goblin! The hobgoblin hits you. You slice the hobgoblin!! You kill the hobgoblin! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You slice the hobgoblin!! You kill the hobgoblin! The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. You die... #..##.....#..........#... #...#######........#... ##.#######.........#hh. ##.....##...#######... ##..#..#...# .. .# {#..##.#.### . .##{#..##.#.# .#.#...#.#.# ..#...#.#@# #### .#..##.#)####..# ..####...#.{#g.....#{ .........#.########......# #..)...<.....# ......# .........###... #.{_..# ########## .gg..# { {....# { g.### You could see a goblin. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:2) 4 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Formicid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 410 | D:1 | You fall into a shaft and drop 1 floor! 446 | D:2 | Identified the +10 war axe "Danurr" {heavy, rPois rC+ Str+4 | Dex+2} 492 | D:2 | Found a white marble altar of Elyvilon. 503 | D:2 | Reached XP level 3. HP: 20/24 MP: 5/7 508 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring D:2: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_broadway_a, co_window_2corner, co_window_cross_3, co_window_4corner_b, co_window_paths_d, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, basic_altar, minmay_cut_off, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | | 0.2 Axes | | 0.5 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Hand axe || 24 War axe || 8 Cast: Necrotise || 24 Ability: Shaft Self || 1 Stab: Sleeping || 3 Armour: Robe || 5 Dodge: Dodged || 28