Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 10688819146210538914 221 middlethird the Grave Robber (level 6, -1/47 HPs) Began as a Formicid Necromancer on Aug 17, 2023. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:20:11 (2200 turns). middlethird the Grave Robber (Formicid Necromancer) Turns: 2200, Time: 00:20:11 Health: -1/47 AC: 10 Str: 12 XL: 6 Next: 18% Magic: 9/10 EV: 9 Int: 15 God: Gold: 125 SH: 0 Dex: 16 Spells: 10/11 levels left rFire + . . r - +0 scimitar rCold . . . (no shield) rNeg + . . e - +1 scale mail {rN+} rPois . (helmet unavailable) rElec . x - +2 cloak {rCorr} rCorr + (no gloves) SInv + (no boots) Will +.... n - amulet of regeneration Stlth + c - ring of protection from fire HPRegen 1.07/turn y - ring of willpower MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -15) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, screaming 1, MP-powered wands a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons h - a +0 dagger r - a +0 scimitar (weapon) Missiles g - 2 boomerangs s - 4 poisoned darts Armour e - a +1 scale mail of positive energy (worn) j - a +1 chain mail of cold resistance u - the +1 chain mail "Caschu" {*Corrode rElec Int+3} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. x - a +2 cloak of preservation (worn) Jewellery c - a ring of protection from fire (left hand) n - an amulet of regeneration (around neck) y - a ring of willpower (right hand) Wands w - a wand of digging (7) Scrolls d - a scroll of torment {unknown} k - a scroll of magic mapping m - a scroll of blinking o - 2 scrolls of fear q - a scroll of fog v - a scroll of teleportation Potions a - a potion of haste b - a potion of magic f - 2 potions of might {unknown} i - a potion of resistance {unknown} l - 2 potions of mutation {unknown} t - a potion of attraction {unknown} z - a potion of curing {unknown} Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.0 Armour - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Necromancy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Necrotise Necr 56% 1d6 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 52% 3 Animate Dead Necr 14% N/A 89% 4 Inner Flame Hex/Fire 2% N/A 97% 3 Agony Necr 14% N/A 99% 5 Flame Wave Conj/Fire 2% 2d4 100% 4 Sticky Flame Conj/Fire 2% 2d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Xom Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You occasionally shout uncontrollably at your foes. You expend magic power (3 MP) to strengthen your wands. Message History The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. You hit the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You slash the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin completely misses you. It was a potion of haste. Your stasis prevents you from being hasted. You die... Xom chuckles heartily! ..#...# #.#...### .......### .......... #.......#.. #####.#........ ....>.#S.....$. #.....@.# # .........####.... ##..###.......... #. +..#######. #..###....# #.........# ###......†# ###...))# #...)># You could see a water moccasin. Vanquished Creatures Terence (D:2) 2 iguanas Robin (D:2) 2 adders 6 worms A dart slug (D:2) 10 orcs 4 endoplasms 13 goblins 6 hobgoblins 4 jackals (D:1) 2 kobolds 2 quokkas (D:1) 4 ball pythons 9 bats 8 frilled lizards 8 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 frilled lizards (D:1) 3 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Formicid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Found a faded altar of an unknown god. 132 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 205 | D:1 | Prayed at the altar of an unknown god. 205 | D:1 | Became a worshipper of Xom of Chaos 206 | D:1 | Fell from the grace of Xom 391 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 506 | D:1 | XOM: stat loss: -2 Str (10/12) 508 | D:1 | Reached skill level 1 in Armour 550 | D:1 | XOM: give mutations 550 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [Xom's mischief] 550 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [Xom's mischief] 742 | D:1 | You fall into a shaft and drop 1 floor! 907 | D:2 | Reached XP level 4. HP: 29/31 MP: 3/9 923 | D:2 | Noticed Robin 934 | D:2 | Reached skill level 1 in Fighting 949 | D:2 | Killed Robin 997 | D:2 | XOM: give mutations 997 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [Xom's mischief] 997 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [Xom's mischief] 997 | D:2 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [Xom's mischief] 997 | D:2 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [Xom's mischief] 1291 | D:2 | Noticed Terence 1324 | D:2 | Killed Terence 1325 | D:2 | Reached skill level 1 in Long Blades 1325 | D:2 | Reached XP level 5. HP: 37/41 MP: 4/9 1526 | D:2 | You fall into a shaft and drop 2 floors! 1636 | D:3 | Identified the +1 chain mail "Caschu" {*Corrode rElec | Int+3} 1830 | D:3 | Found a stormy altar of Qazlal. 1864 | D:3 | XOM: give mutations 1864 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [Xom's mischief] 1864 | D:3 | Lost mutation: Armour fits poorly on your strangely shaped | body. [Xom's mischief] 2099 | D:3 | You fall into a shaft and drop 3 floors! 2152 | D:5 | Entered Level 5 of the Dungeon 2173 | D:5 | Reached XP level 6. HP: 43/47 MP: 7/10 2183 | D:5 | Noticed a water moccasin 2200 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, uniq_terence, uniq_robin D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst D:4: layout_basic, kiku_gazebo_pond_becter, lemuel_tele_altar, mainiacjoe_overflow_divided_tiny, uniq_ijyb D:5: layout_loops_cross, kennysheep_mini_moat D:6: layout_cave_pools, marbit_many_paths, minmay_misc_feat_encased Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Stealth | 3 | 3.0 Armour | 2 | 2.0 Fighting | 3 | 3.0 Long Blades | 1 2 3 | 3.2 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 40 | || 40 Dagger | 34 | 117 || 151 Scimitar | | 84 || 84 Punch | | 2 || 2 Throw: Dart | | 4 || 4 Cast: Necrotise | 52 | 16 || 68 Invoke: Renounce Religion | 1 | || 1 Ability: Dig | 2 | 5 || 7 Shaft Self | 1 | 2 || 3 Use: Scroll | | 8 || 8 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 8 | || 8 Scale mail | 18 | 100 || 118 Dodge: Dodged | 63 | 117 || 180