Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7010253457116086914 82 middlethird the Grave Robber (level 4, -4/45 (51) HPs) Began as a Formicid Necromancer on Aug 24, 2023. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon on Aug 25, 2023. The game lasted 00:12:14 (1323 turns). middlethird the Grave Robber (Formicid Necromancer) Turns: 1323, Time: 00:12:15 HP: -4/45 (51) AC: 22 Str: 12 XL: 4 Next: 70% MP: 0/8 EV: 2 Int: 15 God: Gold: 54 SH: 0 Dex: 16 Spells: 8/9 levels left rFire . . . r - +1 dagger (speed) rCold . . . (no shield) rNeg . . . v - melded +0 ring mail rPois + (helmet unavailable) rElec . (cloak currently unavailable) rCorr . f - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: tree-form, very slightly contaminated, heavily drained A: stationary, stasis, torment immunity, boosted hp, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms, wild magic 1, evolution 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons r - a +1 dagger of speed (weapon) t - a +0 dagger of venom Missiles j - 4 poisoned darts Armour f - a +0 pair of gloves (melded) q - a +0 leather armour v - a +0 ring mail (melded) Jewellery p - a ring of fire Scrolls a - a scroll of vulnerability {unknown} c - a scroll of poison {unknown} d - a scroll of butterflies {unknown} k - a scroll of torment {unknown} l - 2 scrolls of silence m - a scroll of immolation o - a scroll of amnesia Potions b - 2 potions of magic s - a potion of cancellation {unknown} u - a potion of brilliance {unknown} w - a potion of invisibility {unknown} Skills: + Level 2.4 Fighting + Level 1.7 Armour - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Necrotise Necr 72% 1d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 17% 3 Animate Dead Necr 18% N/A 45% 4 Dazzling Flash Conj/Hex 4% N/A 61% 3 Agony Necr 18% N/A 78% 5 Silence Hex/Air 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Unknown command. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, chance to affect: 76%) The water moccasin writhes in agony. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your goblin skeleton misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, chance to affect: 76%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you but does no damage. Your goblin skeleton closely misses the water moccasin. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, chance to affect: 76%) The water moccasin writhes in agony. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your goblin skeleton barely misses the water moccasin. Unknown command. You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You die... #..# .......##.# ....... #.# .# ....... #.##.# ....... #.#.. ....... #.#.# ....... #.#.# <....Z)##...#### ......S♣.......# ########...##### #.#....# ##)#...# ####### You could see a water moccasin (ally target) and a friendly goblin skeleton. Vanquished Creatures Robin (D:3) An adder (D:2) 4 endoplasms 15 goblins 5 hobgoblins 5 jackals 2 quokkas A ball python (D:1) 3 bats 2 frilled lizards (D:1) 7 kobolds 7 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) 2 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Formicid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 395 | D:1 | Reached XP level 3. HP: 18/24 MP: 0/7 561 | D:1 | Reached skill level 1 in Fighting 1047 | D:2 | Reached XP level 4. HP: 30/33 MP: 6/8 1131 | D:2 | You fall into a shaft and drop 1 floor! 1140 | D:3 | Noticed Robin 1155 | D:3 | Reached skill level 1 in Armour 1211 | D:3 | Killed Robin 1240 | D:3 | Noticed a water moccasin 1307 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1307 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1308 | D:3 | HP: 1/30 [poisoned by a water moccasin] 1323 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_brackets, gammafunk_temple_overflow_statue, minmay_surrounded, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | 2 | 2.4 Armour | 1 | 1.7 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Spear | 39 | || 39 Dagger | 4 | 45 || 49 Punch | | 1 || 1 Cast: Necrotise | 46 | 26 || 72 Ability: Dig | 4 | 2 || 6 Shaft Self | | 1 || 1 Use: Potion | | 4 || 4 Scroll | | 3 || 3 Stab: Sleeping | 9 | || 9 Armour: Robe | 12 | || 12 Leather armour | 1 | 10 || 11 Skin | | 12 || 12 Ring mail | | 1 || 1 Dodge: Dodged | 48 | 15 || 63