Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15626541197200193855 5 middlethird the Grave Robber (level 1, 0/13 HPs) Began as a Formicid Necromancer on Sept 1, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (120 turns). middlethird the Grave Robber (Formicid Necromancer) Turns: 120, Time: 00:01:18 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 88% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.0 Dodging + Level 2.6 Stealth + Level 2.4 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Necrotise Necr 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the hobgoblin but do no damage. The jackal barks! You hear a bark! You hear a shout! The hobgoblin hits you. A jackal comes into view. You hit the hobgoblin but do no damage. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (almost dead, chance to affect: 81%) The hobgoblin writhes in agony. You kill the hobgoblin! The dead are walking! Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! Unknown command. The jackal bites you. The jackal attacks as you move away! The jackal bites you. Your hobgoblin skeleton hits the jackal. Your hobgoblin skeleton barely misses the jackal. The jackal bites you but does no damage. The jackal bites your hobgoblin skeleton. Your hobgoblin skeleton hits the jackal. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, chance to affect: 81%) The jackal barely resists. The jackal bites you but does no damage. Your hobgoblin skeleton barely misses the jackal. Unknown command. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.## #..# #..# #####..# .......########### .#.............. . #..........# #.#.#.#####..# #.#.#@# #...#h# {#.. #.#.#h#{ #.. ... #...#h###.#.. #..# #.#.#Z..h.#.# #..# #.#..#######.# #..# ..###.........### #..# #.# #.###.#....).# #..# #. ..# #.# ##.#.#####..# You could see 3 jackals and a friendly hobgoblin skeleton. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Formicid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, serial_shops, nicolae_shop_rolled_up Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Necrotise || 7 Armour: Robe || 6 Dodge: Dodged || 12