Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 16625454767878128378 105 middlethird the Conjurer (level 4, -3/23 HPs) Began as a Vine Stalker Conjurer on Jan 23, 2024. Slain by a gnoll ... wielding a +1 halberd of protection (9 damage) ... on level 5 of the Dungeon. The game lasted 00:04:34 (607 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 607, Time: 00:04:35 Health: -3/23 AC: 2 Str: 9 XL: 4 Next: 81% Magic: 0/10 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 whip f - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Talismans i - a blade talisman Wands h - a wand of flame (13) j - a wand of charming (5) Scrolls d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} l - 2 scrolls of identify {unknown} Potions b - 2 potions of magic g - 2 potions of heal wounds k - a potion of invisibility {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the hobgoblin! There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found an encrusted fluorescent wand and a potion of heal wounds. There is a stone staircase leading up here. The helpless gnoll fails to defend itself. You hit the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (asleep, 100% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) You hear a distant slurping noise. The gnoll hits you with a +1 halberd of protection! Unknown command. The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! You hear a shout! The gnoll hits you with a +1 halberd of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. Unknown command. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll hits you with a +1 halberd of protection! You die... ######. ##...... ......### ##..#/.... #<.....# .......#@#.#!# #####..#g....# #...g#.### ##.#)#.# #.#.# # ..#.# ...#.. .. ### You could see 2 gnolls. Vanquished Creatures An orc wizard (D:3) A gnoll (D:5) An adder (D:4) 2 ribbon worms A dart slug (D:1) 6 orcs (D:3) 5 ball pythons A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 6 hobgoblins 8 jackals A quokka (D:1) 6 kobolds A rat (D:3) A spectral goblin (D:3) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 114 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 227 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/8 234 | D:1 | Learned a level 2 spell: Searing Ray 412 | D:3 | Found a faded altar of an unknown god. 439 | D:3 | Reached skill level 1 in Fighting 457 | D:3 | Reached XP level 4. HP: 3/22 MP: 1/10 601 | D:5 | Entered Level 5 of the Dungeon 607 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring D:2: layout_basic D:3: layout_rooms, nicolae_ru_the_path_less_chosen, dreamdust_ecumenical_altar_drowned_temple, minmay_misc_feat_diagonals D:4: layout_basic D:5: layout_basic, minmay_temple_entry_statues_pillars Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.8 Fighting | 1 | 1.8 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 96 | || 96 Bite | 43 | 3 || 46 Punch | 2 | 1 || 3 Dagger | 50 | 22 || 72 Whip | 11 | || 11 Cast: Magic Dart | 21 | 4 || 25 Searing Ray | | 1 || 1 Use: Potion | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 101 | 15 || 116 Dodge: Dodged | 146 | 12 || 158