Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 6129628093742791737 38 middlethird the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on Jan 24, 2024. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:22 (358 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 358, Time: 00:04:23 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 43% Magic: 0/8 EV: 12 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . j - +1 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 dagger of venom j - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of see invisible (left hand) Scrolls d - a scroll of noise {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic i - a potion of degeneration {unknown} Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest looks braver for a moment. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (78% to hit) Okay, then. There is an open door, spattered with blood here. Things that are here: a +1 short sword of venom; an orc corpse Your +0 dagger of venom stops dripping with poison. Your +1 short sword of venom begins to drip with poison! j - a +1 short sword of venom (weapon) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest but does no damage. Unknown command. You hit the orc priest. The orc priest is lightly wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... .# .# # .. .##. .##.... ############ ..<.. # ...##.##...# .[. #. ###.##.#$8.8$####.# #.##......#_.$)o@....# .......##.#$8.8.###..# #. ...>#.<##.##$.$# #..##.... ###.#..##..#### ##........ #....##### #..####### ###.#.## ###.#.##### ......# ..###....# ...#### ###.#.#.#.# #..# #.....# # You could see an orc priest (very poisoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:3) 2 orcs (D:3) 2 ball pythons (D:1) An endoplasm (D:3) 4 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 3 bats (D:1) 2 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 69 | D:1 | Reached XP level 2. HP: 12/13 MP: 1/6 209 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/8 212 | D:2 | Learned a level 2 spell: Searing Ray 358 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_corner_a, corexii_hall_statues_x, chequers_hall_statues_y D:2: layout_basic D:3: layout_loops_cross, kennysheep_orc_chapel, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.2 Fighting | | 0.2 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 34 Bite || 10 Dagger || 20 Punch || 3 Short sword || 3 Cast: Magic Dart || 23 Searing Ray || 2 Armour: Robe || 35 Dodge: Dodged || 35