Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 11663540671696794271 73 middlethird the Conjurer (level 4, 0/21 HPs) Began as a Vine Stalker Conjurer on Jan 24, 2024. Slain by a white imp (3 damage) ... summoned by Eustachio ... on level 4 of the Dungeon. The game lasted 00:04:01 (490 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 490, Time: 00:04:02 Health: 0/21 AC: 2 Str: 10 XL: 4 Next: 27% Magic: 0/10 EV: 12 Int: 20 God: Gold: 81 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles j - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls f - a scroll of revelation {unknown} g - 2 scrolls of fear {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} d - a potion of heal wounds {unknown} h - a potion of attraction {unknown} i - a potion of might {unknown} Skills: + Level 0.5 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Eustachio Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour of cold resistance (69% to hit) The searing ray hits Eustachio. Eustachio is lightly wounded. (Press . to maintain the ray.) The searing ray hits Eustachio. Eustachio is moderately wounded. The searing ray hits Eustachio! Eustachio is heavily wounded. The searing ray hits Eustachio but does no damage. Eustachio is heavily wounded. You finish channelling your searing ray. Eustachio mumbles some strange words. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour of cold resistance (heavily wounded, 69% to hit) The searing ray hits Eustachio. Eustachio is severely wounded. (Press . to maintain the ray.) Eustachio hits you with a +0 rapier. The white imp barely misses you. The searing ray hits Eustachio. Eustachio is almost dead. The white imp barely misses you. Eustachio barely misses you. The shadow imp hits you. Unknown command. The searing ray hits Eustachio. Eustachio is almost dead. Eustachio hits you with a +0 rapier. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The white imp hits you. You die... ..# #####..## ###.......# ###.........## ##............# #.............. #......5@...... #......@5...... #....).5....... ##............. #.........)... #............. ##............ ##........... ............ You could see Eustachio, 2 white imps and a shadow imp (summoned). Vanquished Creatures 3 gnolls (D:3) An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:3) A bat (D:2) 2 endoplasms (D:2) A giant cockroach (D:1) 4 goblins 2 hobgoblins 2 kobolds (D:2) 3 quokkas 3 ball pythons 2 frilled lizards (D:2) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 59 | D:2 | Reached XP level 2. HP: 11/13 MP: 0/6 83 | D:2 | Learned a level 2 spell: Searing Ray 166 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 391 | D:3 | Reached XP level 4. HP: 9/21 MP: 0/10 481 | D:4 | Noticed Eustachio 490 | D:4 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, minmay_crystal_room D:2: layout_rooms D:3: layout_basic, chequers_serial_rivers_marsh, uniq_natasha D:4: layout_cave_pods, nemelex_diamond_rough_becter, minmay_temple_entry_statues_pillars, supply_closet_lemuel, kennysheep_generic_room_5, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.9 Fighting | | 0.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Bite | 15 | 3 || 18 Punch | 1 | || 1 Dagger | 8 | 5 || 13 Cast: Magic Dart | 31 | 8 || 39 Searing Ray | 1 | 3 || 4 Armour: Robe | 23 | 8 || 31 Dodge: Dodged | 39 | 5 || 44