Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12463816602930900292 4 middlethird the Conjurer (level 1, 0/9 HPs) Began as a Vine Stalker Conjurer on Jan 26, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (90 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 90, Time: 00:01:08 Health: 0/9 AC: 2 Str: 15 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 18 God: Gold: 21 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . d - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (0 -> 0) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (left hand) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of might {unknown} Skills: + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Scorch Fire 4% 2d5 26% 2 Flame Wave Conj/Fire 9% 2d6 61% 4 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Autopickup is now off. You see here a +6 ring of strength. Autopickup is now on. You feel stronger. f - a +6 ring of strength (left hand) You see here a bat corpse. You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You see here a bat corpse. You enter the shallow water. Moving in this stuff is going to be slow. An adder comes into view. Found 29 gold pieces. The adder hisses angrily. You hit the adder but do no damage. The adder completely misses you. The adder bites you. Found a stone staircase leading down. The adder bites you. x2 You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you. You die... #....###.........#♣.♣ #....# ##......<>~P♣♣~ #....# #........~PP~~~♣ ###...##.#......♣~~~~P~ ###.##.#.....~~~~~~~w .#..#....♣P~~~~~♣~ ##.##....~~~~P~~~~ .. ####♣~~~~~PPP♣ .## #.@S♣~♣≈~P~~ #.$.~~~~≈≈≈≈ #.#~~~≈≈≈≈≈ #$.~P~≈≈≈≈≈≈ #..♣♣~≈≈≈≈≈≈ .♣ ~≈≈≈≈≈≈ .. ≈≈≈≈≈≈ ># ≈≈≈≈≈≈ You could see an adder. Vanquished Creatures 2 bats (D:2) 2 frilled lizards 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 90 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_2, aquarium_window_1, aquarium_window_1, aquarium_view_2f, aquarium_balcony_5b D:2: minmay_skewed_foursquare, layout_rooms, serial_bayou_lake_a Action || total ---------------------------++------- Melee: Rapier || 5 Cast: Magic Dart || 6 Armour: Robe || 9 Dodge: Dodged || 9