Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 8778331813455475033 132 middlethird the Conjurer (level 5, -6/26 HPs) Began as a Vine Stalker Conjurer on Jan 31, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:06:37 (790 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 790, Time: 00:06:37 Health: -6/26 AC: 4 Str: 10 XL: 5 Next: 15% Magic: 0/12 EV: 12 Int: 20 God: Gold: 114 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . l - +0 flail (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons c - a +0 hand axe l - a +0 flail of draining (weapon) Armour a - a +0 robe (worn) h - a +1 helmet (worn) k - a +0 pair of gloves Jewellery f - a ring of fire Scrolls d - a scroll of poison {unknown} e - 2 scrolls of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} Potions b - a potion of magic m - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a robe. Found a stone staircase leading down. 2 orcs and an orc wizard come into view. The orc wizard shouts! The orc wizard points at you and mumbles some strange words. You are confused. The orc shouts! An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! It was a potion of heal wounds. That seemed strangely inert. The orc wizard gestures at you while chanting. The puff of flame hits you! It was a potion of curing. Your system rejects the healing. You feel better. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. The searing ray misses the ogre. The ogre hits you with a +0 giant spiked club! Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ogre! The ogre is moderately wounded. Unknown command. You sock the ogre! You drain the ogre. You bite the ogre. You drain its power. You feel invigorated. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #...##.##########..<.. ###.##.# ##.....#. #..#.# ####..#>.... #...# #........#.# #..## #..........# #..# #.#..####..# #>.# #.##..##..## #..# ####..##..## #.@# #..##..## ######oO# #......# .o...o..# #......## .#####.....O..##..##..## ####.....##..##..## .######..##..## . #..####..# ## #........# .#.##...## You could see an ogre (drained) and 2 orcs. Vanquished Creatures A bombardier beetle (D:2) A hound (D:4) 4 adders A dart slug (D:2) 6 ball pythons 3 bats 2 endoplasms A giant cockroach (D:4) 2 goblins (D:2) A hobgoblin (D:2) 4 jackals (D:2) 3 quokkas A frilled lizard (D:2) 3 kobolds A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 98 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 101 | D:2 | Learned a level 2 spell: Searing Ray 134 | D:2 | Noticed a bombardier beetle 202 | D:2 | Reached XP level 3. HP: 8/16 MP: 0/8 273 | D:2 | Found Irghoa's Armour Shoppe. 356 | D:2 | Reached skill level 1 in Fighting 356 | D:2 | Reached XP level 4. HP: 22/22 MP: 3/11 662 | D:4 | Reached XP level 5. HP: 26/26 MP: 2/12 782 | D:4 | Noticed an ogre 790 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, minivault_23 D:2: layout_basic, serial_shops, shop D:3: layout_basic, corexii_leaking_fountain D:4: layout_rooms, grunt_temple_overflow_growth_and_decay, jmf_multi_god_temple, serial_library, serial_library_hellmonk_h_bend, serial_library_hellmonk_room_b, serial_library_hellmonk_narrow_alcove, serial_library_hellmonk_octagon, serial_library_hellmonk_small_corner, serial_library_hellmonk_hallway_b, serial_library_hellmonk_room_c, serial_library_hellmonk_layered_room, serial_library_hellmonk_room_c, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.0 Fighting | 1 2 | 2.2 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Hand axe | 31 | 2 || 33 Bite | 6 | 1 || 7 Flail | | 4 || 4 Cast: Magic Dart | 14 | 13 || 27 Searing Ray | 4 | 4 || 8 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 38 | 8 || 46 Dodge: Dodged | 41 | 7 || 48