Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 1166957777124241484 56 middlethird the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on Feb 2, 2024. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (642 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 642, Time: 00:05:10 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 95% Magic: 0/9 EV: 12 Int: 20 God: Gold: 60 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Magical Staves g - a staff of death Scrolls h - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of cancellation {unknown} Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Curse of Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You shout for attention! You hear a shout! You hit the orc. The orc is lightly wounded. The orc completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc closely misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (78% to hit) The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc completely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! Unknown command. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is almost dead. Unknown command. Without enough magic to sustain it, your searing ray dissipates. You closely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... )#..... #...... ....... #...... ####### ##### ....... #.....# #...# #!..... #.....# #...# .......##†)...#####...### o.....†o@................ ..#######.........#...### #.........#...... #.........##†.... ##........##..... #....[...##..... #........##..... #........##..... ........####### You could see an orc priest. Vanquished Creatures 2 adders (D:2) 4 orcs (D:3) 2 bats (D:3) 3 endoplasms 2 goblins (D:2) 4 hobgoblins 6 jackals A frilled lizard (D:1) 2 kobolds (D:2) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 61 | D:1 | You fall into a shaft and drop 1 floor! 100 | D:2 | Reached XP level 2. HP: 8/13 MP: 0/6 160 | D:2 | Learned a level 2 spell: Searing Ray 304 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 443 | D:3 | Found a sparkling altar of Nemelex Xobeh. 642 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, st_stairs_14, chequers_big_river, nrook_loot_triangle, kennysheep_generic_room_12 D:3: layout_basic, nemelex_spade_bored_becter, minmay_distorted Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.7 Fighting | | 0.2 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 19 Bite || 11 Short sword || 31 Dagger || 1 Cast: Magic Dart || 34 Searing Ray || 3 Stab: Sleeping || 2 Armour: Robe || 32 Dodge: Dodged || 41