Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 10021574184117573553 98 middlethird the Conjurer (level 4, -2/22 HPs) Began as a Vine Stalker Conjurer on Feb 2, 2024. Slain by a sky beast (6 damage) ... on level 4 of the Dungeon on Feb 3, 2024. The game lasted 00:03:14 (354 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 354, Time: 00:03:15 Health: -2/22 AC: 2 Str: 9 XL: 4 Next: 69% Magic: 0/9 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . d - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons d - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a +4 ring of slaying (left hand) Scrolls c - a scroll of fog {unknown} f - a scroll of noise {unknown} g - 3 scrolls of identify {unknown} Potions b - a potion of magic h - a potion of curing {unknown} Skills: - Level 1.0 Fighting + Level 2.3 Long Blades - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 14% 1 Stone Arrow Conj/Erth 22% 3d8 19% 3 Passwall Erth 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 11% 2d3 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Training target 2.0 for Long Blades reached! Your Long Blades skill increases to level 2! You need to enable at least one skill for training. A sky beast and an adder come into view. Found a stormy altar of Qazlal. The adder hisses angrily. Your magical contamination has completely faded away. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The adder attacks as it pursues you! The adder bites you. The adder attacks as it pursues you! The adder misses you. The adder barely misses you. Found a scroll labelled ADAHOI QIUSEPH. You hit the adder. Your bite misses the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. You slash the adder! Your bite misses the adder. The adder is almost dead. The adder closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the adder! You kill the adder! The searing ray hits something! (Press . to maintain the ray.) Unknown command. The searing ray hits something. Something hits you but does no damage. Unknown command. The searing ray hits something! Something hits you. Something shocks you. Unknown command. The searing ray hits something. You finish channelling your searing ray. Something hits you. Something shocks you. Unknown command. You miss something. Your bite misses something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ........#.# ....... ##...# ##....# #....## ##.### #..## ####..### #.@{....## #.##<....# #. ##.#..# .. ##..... ... .... .##? .##. .. ## #. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) A sleepcap (D:4) 2 adders 2 dart slugs An orc (D:3) An endoplasm (D:2) 3 hobgoblins A quokka (D:2) A ball python (D:3) A bat (D:2) A frilled lizard (D:3) 2 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 131 | D:2 | Reached XP level 2. HP: 13/13 MP: 4/6 134 | D:2 | Learned a level 2 spell: Searing Ray 217 | D:3 | Reached XP level 3. HP: 16/16 MP: 2/8 230 | D:3 | Reached skill level 1 in Fighting 230 | D:3 | Reached skill level 1 in Long Blades 230 | D:3 | Reached XP level 4. HP: 22/22 MP: 9/9 340 | D:4 | Found a stormy altar of Qazlal. 340 | D:4 | Noticed a sky beast 354 | D:4 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic D:2: layout_basic, nicolae_ecumenical_lake_church, hex_large, uniq_natasha D:3: kb_forest_paths, layout_basic, serial_shops, nicolae_shop_stone D:4: layout_cave_pools, nicolae_qazlal_beasts_of_the_sky, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | 1 | 1.0 Long Blades | 1 2 | 2.3 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Bite | 6 | 2 || 8 Long sword | 10 | 12 || 22 Cast: Magic Dart | 12 | || 12 Searing Ray | 1 | 2 || 3 Stab: Sleeping | 2 | || 2 Armour: Robe | 11 | 11 || 22 Dodge: Dodged | 21 | 7 || 28