Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 4393156804130980018 177 middlethird the Conjurer (level 5, -5/26 HPs) Began as a Vine Stalker Conjurer on Feb 6, 2024. Slain by a crocodile (12 damage) ... in a sewer. The game lasted 00:06:00 (627 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 627, Time: 00:06:01 Health: -5/26 AC: 9 Str: 10 XL: 5 Next: 57% Magic: 0/12 EV: 10 Int: 20 God: Gold: 92 SH: 5 Dex: 12 Spells: 9/12 levels left rFire + . . k - +6 dagger (venom) rCold . . . (no shield) rNeg . . . n - +3 ring mail {rF+} rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: reflection, guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 whip k - a +6 dagger of venom (weapon) o - a +3 short sword of venom Missiles f - 8 poisoned darts Armour a - a +0 robe m - a +0 helmet (worn) n - a +3 ring mail of fire resistance (worn) Magical Staves j - a staff of fire Jewellery g - an amulet of reflection (around neck) Wands l - a wand of paralysis (10) Scrolls i - 2 scrolls of poison {unknown} p - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - a potion of attraction {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Armour - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 6% 1 g - Searing Ray Conj 40% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The kobold brigand is heavily wounded. The kobold brigand splashes around in the water. You hit the kobold brigand. The kobold brigand looks as sick as possible! You bite the kobold brigand, but do no damage. The kobold brigand is severely wounded. The kobold brigand closely misses you. You closely miss the crocodile. Your bite misses the crocodile. You block the crocodile's attack. The kobold brigand hits you with a +0 short sword. Unknown command. Unknown command. Your unstable footing causes you to fumble your attack. The crocodile bites you. The crocodile drags you backwards! Splash! Unknown command. Unknown command. You hit the crocodile. The crocodile is lightly wounded. You kill the kobold brigand! You hear a splash. x2 The crocodile bites you. The crocodile drags you backwards! Training target 2.0 for Armour reached! Your Armour skill increases to level 2! You have reached level 5! You hit the crocodile. You bite the crocodile, but do no damage. The crocodile is lightly wounded. The crocodile closely misses you. You puncture the crocodile! The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - crocodile Aim: a crocodile (moderately wounded, chance to affect: 49%) The crocodile resists with some effort. The crocodile bites you! You die... ... ~.. #~# #†# #†# ##)## ##### ##.~.## ##~..## #####~..∩.####.~...# ≈≈≈≈≈~.@..~~)†.....# #####~.l~.####~.~..# ##.~~## ##...## ##≈## ##≈## #≈# #≈# ≈≈# #≈# ##≈# #≈# #≈# #≈# You could see a crocodile. Vanquished Creatures A kobold brigand (Sewer) Ijyb (D:3) Robin (D:3) 2 river rats An adder (Sewer) A ribbon worm (Sewer) A dart slug (D:1) 3 ball pythons 5 bats 4 endoplasms 2 giant cockroaches 4 goblins (D:3) 5 hobgoblins 2 quokkas A frilled lizard (D:2) 4 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 78 | D:1 | Found a faded altar of an unknown god. 91 | D:1 | Reached XP level 2. HP: 7/13 MP: 1/6 94 | D:1 | Learned a level 2 spell: Searing Ray 326 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/8 391 | D:3 | Noticed Ijyb 391 | D:3 | Noticed Robin 404 | D:3 | Killed Robin 404 | D:3 | Paralysed by Ijyb for 2 turns 413 | D:3 | Paralysed by Ijyb for 3 turns 420 | D:3 | Killed Ijyb 421 | D:3 | Reached XP level 4. HP: 13/21 MP: 4/10 569 | D:3 | Reached skill level 1 in Fighting 575 | D:3 | Found a glowing drain. 579 | Sewer | Entered a sewer 606 | Sewer | Noticed a kobold brigand 616 | Sewer | Noticed a crocodile 618 | Sewer | Reached skill level 1 in Armour 624 | Sewer | Killed a kobold brigand 625 | Sewer | Reached XP level 5. HP: 16/26 MP: 1/12 627 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, nicolae_titane D:2: kennysheep_six_static_rooms, layout_basic, minmay_goblin_kobold_house, uniq_terence D:3: layout_loops_ring, gammafunk_temple_overflow_statue, gup_sewer_entry_bowl, nicolae_goblin_pals, uniq_ijyb Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.0 Fighting | 1 | 1.7 Armour | 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | 28 || 48 Bite | 7 | 4 || 11 Whip | 3 | || 3 Cast: Magic Dart | 23 | 3 || 26 Searing Ray | 3 | 4 || 7 Evoke: Wand | | 1 || 1 Armour: Robe | 15 | 2 || 17 Ring mail | | 11 || 11 Dodge: Dodged | 14 | 9 || 23 Block: Other | 4 | 2 || 6 Reflection | 1 | || 1