Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 5167729878613009563 39 middlethird the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Feb 13, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:30 (366 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 366, Time: 00:03:30 Health: 0/17 AC: 2 Str: 9 XL: 3 Next: 47% Magic: 0/8 EV: 12 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) Scrolls f - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: + Level 0.3 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Cheibriados Makhleb Nemelex Xobeh Sif Muna Xom Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The goblin is moderately wounded. The bat misses you. An orc comes into view. It is wielding a +0 hand axe. The goblin hits you with a +0 dagger. An orc priest comes into view. It is wielding a +0 club. You barely miss the goblin. The goblin is moderately wounded. The bat barely misses you. The goblin hits you with a +0 dagger. The bat hits you but does no damage. The bat attacks as it pursues you! The bat hits you. x2 You see here an adder corpse. The bat misses you. The bat attacks as it pursues you! The bat hits you but does no damage. x2 You see here a +0 flail. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat completely misses you. You hit the bat. You kill the bat! You closely miss the goblin. You bite the goblin. You kill the goblin! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (78% to hit) The searing ray misses the orc. The searing ray misses the orc priest. (Press . to maintain the ray.) Unknown command. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is lightly wounded. The orc barely misses you. Unknown command. You barely miss the orc. The orc shouts! The orc hits you with a +0 hand axe. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .######## #.## .#....... ..### ........##########...## o_..._................# ............## #......# _$.⌠.._......###......# ..........o.†o)o......# ._..._.#########@.....# ........# #......# .....#...? ######## #...####...# #..# ##... ... #.:. .. >.. . .. You could see an orc priest and 2 orcs. Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:2) A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:1) 3 ball pythons 4 bats A goblin (D:3) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 58 | D:1 | Reached XP level 2. HP: 11/13 MP: 1/6 61 | D:1 | Learned a level 2 spell: Searing Ray 221 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 326 | D:3 | Found a sparkling altar of Nemelex Xobeh. 329 | D:3 | Found a shimmering blue altar of Sif Muna. 329 | D:3 | Found a broken altar of Ashenzari. 335 | D:3 | Found a snail-covered altar of Cheibriados. 335 | D:3 | Found a shimmering altar of Xom. 336 | D:3 | Found a burning altar of Makhleb. 366 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, shapermc_ecumenical_altar_petra, grunt_decor_cap, minmay_misc_feat_doors D:2: layout_loops_ring, uniq_natasha D:3: layout_rooms, grunt_temple_overflow_open, chequers_arboretum Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Stealth | 3 | 3.0 Fighting | | 0.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 33 Unarmed || 5 Bite || 9 Cast: Magic Dart || 22 Searing Ray || 6 Armour: Robe || 32 Dodge: Dodged || 42