Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 18440095812822277061 9 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Feb 14, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:57 (131 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 131, Time: 00:02:57 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 16% Magic: 0/6 EV: 12 Int: 18 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -1) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your magical contamination has completely faded away. A quokka comes into view. The quokka moves out of view. You see here 10 gold pieces. A kobold comes into view. It is wielding a +0 short sword. A goblin comes into view. It is wielding a +0 dagger. Found a glowing blue potion. The goblin shouts! An adder comes into view. You open the door. 2 adders come into view. The adder hisses angrily. x2 The adder moves out of view. Found a stone staircase leading up. There is an open door here. The adder hisses angrily. The kobold shouts! You hear a shout! x4 The adder misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder barely misses you. The adder bites you. The adder closely misses you. The adder misses you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. Unknown command. Without enough magic to sustain it, your searing ray dissipates. You feel very sick. The adder closely misses you. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder misses you. Unknown command. You closely miss the adder. You die... #.........#...~~.. #.........##.....! #........$# ..... . .w........##..##... .........g......... .........$gK.##### ....g...##g## ....g..#8S8## .......##@S.# ....... ##S...... ....... #..<..# .... #8.8## #### You could see 3 adders, a hobgoblin, a goblin and a kobold. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) A quokka (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 102 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 105 | D:2 | Learned a level 2 spell: Searing Ray 131 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring D:2: layout_rooms, dk_vineyard_3, grunt_ministairs_8, wad_orctagon, uniq_robin Action || total ---------------------------++------- Melee: Spear || 17 Unarmed || 6 Bite || 6 Cast: Magic Dart || 4 Searing Ray || 2 Armour: Robe || 13 Dodge: Dodged || 17