Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 11586022388947693156 53 middlethird the Conjurer (level 3, -1/16 HPs) Began as a Vine Stalker Conjurer on Feb 15, 2024. Slain by a scorpion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:36 (243 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 243, Time: 00:02:36 Health: -1/16 AC: 2 Str: 9 XL: 3 Next: 87% Magic: 0/9 EV: 12 Int: 20 God: Gold: 11 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . f - +3 short sword (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-1 -> -3) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons e - a +0 quarterstaff f - a +3 short sword of flaming (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of fire Scrolls g - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} Potions c - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Search for what [Enter for "."]? . You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 10 gold pieces. There is a stone staircase leading up here. A scorpion comes into view. Found 20 gold pieces. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray misses the scorpion. The scorpion stings you. The scorpion stings you! Magic courses through your body. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (78% to hit) The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #.. #.# #.# #.# ##.# #.<# #.## . #####.###.... #...s@....# #$##.$##### #... #.... ...... ........ ......$.. ........... You could see a scorpion. Vanquished Creatures A jelly (D:3) An adder (D:3) A ribbon worm (D:2) 2 bats 4 endoplasms A hobgoblin (D:1) A ball python (D:1) A goblin (D:2) A rat (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 75 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 78 | D:2 | Learned a level 2 spell: Searing Ray 209 | D:3 | Reached XP level 3. HP: 16/16 MP: 0/9 236 | D:4 | Noticed a scorpion 243 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, chequers_ecumenical_altar_simple D:2: layout_loops_corners, minmay_misc_feat_nine_boxes D:3: layout_loops_cross, mainiacjoe_overflow_divided_tiny, st_stairs_4, minivault_24, uniq_terence D:4: layout_rooms, mainiacjoe_overflow_alcove_2, gup_sewer_entry_spiral, nicolae_grassy_gnolls, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.6 Fighting | | 0.1 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Quarterstaff || 2 Short sword || 1 Cast: Magic Dart || 8 Searing Ray || 5 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 4