Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6852278715605649599 88 middlethird the Conjurer (level 4, -1/22 HPs) Began as a Vine Stalker Conjurer on Feb 15, 2024. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:04:52 (460 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 460, Time: 00:04:53 Health: -1/22 AC: 2 Str: 10 XL: 4 Next: 53% Magic: 0/11 EV: 12 Int: 20 God: Gold: 63 SH: 0 Dex: 18 Spells: 8/11 levels left rFire + . . l - +7 sling of Jiqie {drain, rF+ rC++} rCold + + . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons l - the +7 sling of Jiqie (weapon) {drain, rF+ rC++} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC++: It greatly protects you from cold. Armour a - a +0 robe (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls d - a scroll of teleportation {unknown} f - a scroll of silence {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of haste e - a potion of berserk rage {unknown} g - 2 potions of curing h - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} m - a potion of might {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Passage of Golubria Tloc 4% N/A 77% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your Fighting skill increases to level 1! You need to enable at least one skill for training. You now have 63 gold pieces (gained 13). A rat comes into view. Fire: l) +7 sling of Jiqie {drain, rF+ rC++} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! There is a stone staircase leading down here. It was a potion of curing. That felt strangely inert. You climb downwards. There is a stone staircase leading up here. A giant cockroach and an ogre come into view. The ogre shouts! You open the door. The ogre barely misses you. Found 7 stones. Fire: l) +7 sling of Jiqie {drain, rF+ rC++} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (79% to hit) You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre. The ogre is heavily wounded. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, lightly drained, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the giant cockroach. The giant cockroach is almost dead. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray misses the giant cockroach. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.# #.# #.# ## #.# ..# #.#####B# ...# ##....<#O#.(..# .........@'....+ ..#########....# ..## .# .. ## You could see an ogre (drained) and a giant cockroach. Vanquished Creatures Terence (D:3) 4 adders A ribbon worm (D:2) An orc (D:3) 3 endoplasms 2 giant cockroaches A goblin (D:3) A quokka (D:3) 2 ball pythons 6 bats A frilled lizard (D:1) A kobold (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 179 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 201 | D:1 | Learned a level 2 spell: Searing Ray 317 | D:3 | Reached XP level 3. HP: 12/16 MP: 2/8 341 | D:3 | Identified the +7 sling of Jiqie {drain, rF+ rC++} 359 | D:3 | Noticed Terence 362 | D:3 | Killed Terence 363 | D:3 | Reached XP level 4. HP: 18/21 MP: 3/10 431 | D:3 | Reached skill level 1 in Fighting 455 | D:4 | Noticed an ogre 460 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, nicolae_shop_statue_plus, roderic_lattice_a, nicolae_hexahallways, minmay_misc_feat_enclosed, minmay_crystal_water D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_crossing D:3: layout_loops_ring, uniq_terence D:4: layout_basic, grunt_temple_overflow_open, uniq_menkaure, uniq_blork_the_orc, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.0 Stealth | 3 | 3.0 Fighting | 1 | 1.1 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Bite | 13 | || 13 Fire: Sling | 10 | 11 || 21 Cast: Magic Dart | 18 | || 18 Searing Ray | 4 | 3 || 7 Use: Potion | 1 | 1 || 2 Armour: Robe | 15 | 6 || 21 Dodge: Dodged | 15 | 10 || 25