Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 13641268566083830096 60 middlethird the Conjurer (level 4, 0/21 HPs) Began as a Vine Stalker Conjurer on Feb 15, 2024. Slain by an ice beast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (392 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 392, Time: 00:03:43 Health: 0/21 AC: 2 Str: 10 XL: 4 Next: 4% Magic: 0/10 EV: 12 Int: 20 God: Gold: 22 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . k - +2 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 1.03/turn h - ring of flight MPRegen 0.12/turn %: guardian spirit @: flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +2 dagger of freezing k - a +2 short sword of speed (weapon) Missiles i - a throwing net Armour a - a +0 robe (worn) Jewellery f - a ring of see invisible (left hand) h - a ring of flight (right hand) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of curing j - a potion of ambrosia {unknown} Skills: + Level 0.9 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (100% to hit) The magic dart hits the ice beast but does no damage. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you. Your +2 dagger of freezing stops glowing. Your hands tingle! k - a +2 short sword of speed (weapon) You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You hit the ice beast but do no damage. The ice beast is lightly wounded. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ####### #..... . #..... .. ########.... ... #..........###.<.. #..........#..... #............# #........@Y.##... #................. #..........####... #......<...# . #..........# #..........# ############ You could see an ice beast. Vanquished Creatures 3 adders 5 bats 3 endoplasms 4 goblins A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds A quokka (D:1) 2 ball pythons 2 frilled lizards (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 64 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 162 | D:1 | Learned a level 2 spell: Searing Ray 245 | D:2 | Found an opulent altar of Gozag. 273 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/8 315 | D:3 | Reached XP level 4. HP: 17/21 MP: 0/10 381 | D:4 | Noticed an ice beast 392 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_loops_ring, basic_altar, st_stairs_8 D:3: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:4: layout_rooms, minmay_temple_entry_glassed_door Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.5 Fighting | | 0.9 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 64 | || 64 Bite | 20 | || 20 Punch | 1 | || 1 Dagger | 16 | 2 || 18 Short sword | | 3 || 3 Cast: Magic Dart | 21 | 2 || 23 Searing Ray | 3 | 1 || 4 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 40 | 3 || 43 Dodge: Dodged | 64 | || 64