Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 12969886990705157115 88 middlethird the Conjurer (level 4, 0/22 HPs) Began as a Vine Stalker Conjurer on Feb 17, 2024. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:06 (430 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 430, Time: 00:06:06 Health: 0/22 AC: 2 Str: 9 (10) XL: 4 Next: 54% Magic: 0/11 EV: 12 Int: 18 (20) God: Gold: 45 SH: 0 Dex: 9 (12) Spells: 8/11 levels left rFire + . . e - +0 dagger rCold . . . (no shield) rNeg . . . h - +0 robe {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles j - a throwing net Armour a - a +0 robe h - a +0 robe of fire resistance (worn) Talismans d - a serpent talisman Scrolls c - 2 scrolls of fear {unknown} f - a scroll of noise {unknown} Potions g - a potion of heal wounds i - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 72% 1d6 2% 1 g - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Your bite misses something. Something hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit) The magic dart hits something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit) The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) You feel your intelligence returning. Training target 4.0 for Spellcasting reached! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. The searing ray hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 hand axe. You die... #.##...... #...##...# ###.#..### #.#.# #...# #>.## #.## #o# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see an orc. Vanquished Creatures An orc wizard (D:3) 3 adders An orc (D:3) A ball python (D:3) A bat (D:3) 6 endoplasms 2 goblins 4 hobgoblins 4 jackals (D:3) 2 quokkas A frilled lizard (D:3) A rat (D:2) 27 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 97 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 100 | D:2 | Learned a level 2 spell: Searing Ray 255 | D:3 | Reached XP level 3. HP: 16/16 MP: 3/8 402 | D:3 | Reached XP level 4. HP: 19/21 MP: 4/10 428 | D:3 | HP: 1/21 [something/puff of flame (2)] 430 | D:3 | Reached skill level 1 in Fighting 430 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, ebering_ecumenical_altar_mist, supply_closet_lemuel D:2: layout_basic D:3: layout_basic, portal_sewer_entry_b, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.0 Fighting | 1 | 1.1 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 40 | 18 || 58 Unarmed | 6 | || 6 Bite | 13 | || 13 Punch | 1 | || 1 Cast: Magic Dart | 26 | 1 || 27 Searing Ray | 3 | 1 || 4 Use: Potion | 2 | 1 || 3 Armour: Robe | 19 | 22 || 41 Dodge: Dodged | 27 | || 27