Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17367895768661981019 72 middlethird the Conjurer (level 4, -5/21 HPs) Began as a Vine Stalker Conjurer on Feb 17, 2024. Slain by an iguana (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:36 (753 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 753, Time: 00:06:37 Health: -5/21 AC: 2 Str: 9 XL: 4 Next: 26% Magic: 0/10 EV: 12 Int: 20 God: Gold: 104 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . n - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.52/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons d - a +0 dagger k - a +0 hand axe n - a +0 whip (weapon) Missiles l - 3 boomerangs Armour a - a +0 robe (worn) o - an orb of guile Jewellery e - an amulet of magic regeneration (around neck) Scrolls c - a scroll of identify f - a scroll of vulnerability p - a scroll of butterflies q - 3 scrolls of silence Potions g - a potion of lignification {unknown} h - a potion of curing i - a potion of brilliance j - a potion of ambrosia {unknown} m - a potion of enlightenment r - a potion of haste {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 13% 1 Sublimation of Blood Necr 3% N/A 21% 2 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Petrify Alch/Erth 3% N/A 78% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 78% 4 Irradiate Conj/Alch 5% 3d13 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. An iguana comes into view. The iguana hisses angrily. You hear a shout! A kobold comes into view. It is wielding a +0 dagger. There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana. The iguana is heavily wounded. The searing ray hits the iguana but does no damage. The iguana is heavily wounded. The iguana bites you! The searing ray hits the iguana. The iguana is severely wounded. You finish channelling your searing ray. The iguana bites you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 81% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) A jelly comes into view. The iguana bites you! You die... +..# ####...#..# .......#.<# ......#..## #....#...# #....#...# #....#..## ###....#'## ......K@..# ......l#...+ .......#...# .......##### +##.... +.... #.... #..J. You could see an iguana, a jelly (wandering) and a kobold. Vanquished Creatures 2 adders (D:3) A dart slug (D:3) 6 orcs (D:3) 3 endoplasms 3 giant cockroaches (D:3) 7 goblins 7 hobgoblins A quokka (D:1) 5 bats 3 frilled lizards 2 kobolds (D:3) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 44 | D:1 | Found a faded altar of an unknown god. 72 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 75 | D:1 | Learned a level 2 spell: Searing Ray 370 | D:3 | Reached XP level 3. HP: 16/16 MP: 5/8 462 | D:3 | Reached XP level 4. HP: 21/21 MP: 10/10 753 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_corners, ebering_ecumenical_altar_petrified, st_stairs_7 D:2: layout_loops_corners, kennysheep_generic_room_11, uniq_robin D:3: layout_rooms, fountainhead D:4: layout_gridville, vehumet_altar_wand_db, gammafunk_ghost_mausoleum, minmay_cut_off, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.9 Fighting | | 0.4 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Bite | 4 | 3 || 7 Punch | 1 | || 1 Hand axe | 15 | 11 || 26 Whip | | 1 || 1 Cast: Magic Dart | 24 | 8 || 32 Searing Ray | 7 | 7 || 14 Use: Potion | 2 | 2 || 4 Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 23 | 16 || 39 Dodge: Dodged | 18 | 10 || 28