Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 819006404490245621 26 middlethird the Conjurer (level 3, -17/24 HPs) Began as a Vine Stalker Conjurer on Feb 18, 2024. Demolished by Edmund ... wielding a +1 flail of distortion (20 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (425 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 425, Time: 00:03:20 Health: -17/24 AC: 21 Str: 9 XL: 3 Next: 8% Magic: 0/8 EV: 2 Int: 20 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: tree-form, hasted, very quick A: stationary, stasis, torment immunity, boosted hp, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Missiles g - 3 atropa-tipped darts Armour a - a +0 robe (melded) Scrolls c - a scroll of teleportation d - a scroll of amnesia h - a scroll of vulnerability i - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} k - 2 potions of lignification Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have extremely sharp teeth.)) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions cannot restore your health. Message History There is a stone staircase leading up here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Level annotation: Edmund It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka. The quokka is severely wounded. The searing ray hits Edmund! Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits the quokka! You kill the quokka! The searing ray misses Edmund. The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you but does no damage. Space warps horribly around you! Unknown command. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of distortion. Space warps horribly around you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of haste. You feel yourself speed up. Edmund hits you with a +1 flail of distortion. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss Edmund. Edmund is moderately wounded. Edmund hits you but does no damage. Space warps horribly around you!! Ouch! That really hurt! You die... Edmund says, "That'll show my brother!" #.......# #.......# ######.#.....###### ..>............... #####..#............. ....r..#............. .B................... .......#............. #####....<.†@♣....... .....##............. ##### #.#...######## #.#...# #.##### ######### #.# #..†....# #.########.#####.# #..........†...... ##########.#####.# You could see Edmund. Vanquished Creatures An adder (D:2) 2 dart slugs A giant cockroach (D:2) 2 hobgoblins 2 quokkas (D:4) A ball python (D:4) 2 bats A frilled lizard (D:3) A rat (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 82 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 85 | D:2 | Learned a level 2 spell: Searing Ray 256 | D:4 | Noticed Edmund 263 | D:4 | Noticed a bombardier beetle 328 | D:3 | Reached XP level 3. HP: 16/16 MP: 6/8 425 | D:4 | Demolished by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, corexii_hall_statues_s, chequers_hall_statues_y, chequers_hall_statues_wall_a, corexii_hall_statues_l D:2: layout_loops_ring D:3: layout_loops_cross, mainiacjoe_overflow_catwalk, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_c D:4: layout_loops_cross, gammafunk_temple_overflow_wave, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 25 Bite || 10 Cast: Magic Dart || 17 Searing Ray || 1 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 1 Armour: Robe || 4 Skin || 4 Dodge: Dodged || 15