Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 10398697364559003730 63 middlethird the Conjurer (level 4, -2/21 HPs) Began as a Vine Stalker Conjurer on Feb 18, 2024. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:55 (548 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 548, Time: 00:03:55 Health: -2/21 AC: 2 Str: 10 XL: 4 Next: 10% Magic: 0/10 EV: 12 Int: 20 God: Gold: 82 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +0 hand axe f - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery k - a ring of fire Wands j - a wand of charming (10) Scrolls c - a scroll of immolation {unknown} g - a scroll of identify {unknown} i - a scroll of fog {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} h - 2 potions of attraction {unknown} Skills: + Level 0.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 36% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Sticky Flame Fire/Alch 3% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the orc but do no damage. You bite the orc, but do no damage. The orc is severely wounded. An orc priest comes into view. It is wielding a +0 trident and wearing a +0 leather armour of cold resistance. The orc barely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. The orc closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour of cold resistance (78% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc hits you but does no damage. The orc hits you with a +0 flail! Unknown command. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! You kill the orc priest! The orc closely misses you. x2 You have reached level 4! You feel stronger. You closely miss the orc. Your bite misses the orc. The orc is heavily wounded. The orc closely misses you. The orc barely misses you. You barely miss the orc. Your bite misses the orc. The orc is heavily wounded. The orc closely misses you. The orc hits you with a +0 hand axe. You hit the orc. The orc is almost dead. The orc barely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss the orc. Your bite misses the orc. The orc is almost dead. The orc hits you with a +0 flail! You die... .. ..# .. .. #.# .# #.# .# ###.###### # #........# ## #....).o.# .########......)@# ...............o.# #####............# ###...###........# #...### #........# ..### #........# ### ###.###### #.# #.# You could see 2 orcs. Vanquished Creatures An orc priest (D:4) 2 adders (D:2) 2 orcs (D:4) A ball python (D:1) 2 bats (D:2) An endoplasm (D:2) A goblin (D:2) 3 jackals A kobold (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 269 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 272 | D:2 | Learned a level 2 spell: Searing Ray 419 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 545 | D:4 | Reached XP level 4. HP: 12/21 MP: 1/10 548 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_rooms, basic_altar D:3: gammafunk_steamed_eel, layout_loops_cross D:4: layout_rooms, mainiacjoe_overflow_catch_the_wave Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.9 Fighting | | 0.1 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Bite | 7 | || 7 Whip | 12 | 4 || 16 Cast: Magic Dart | 24 | || 24 Searing Ray | 2 | || 2 Armour: Robe | 14 | 3 || 17 Dodge: Dodged | 12 | 4 || 16