Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 5112321283420180951 9 middlethird the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Feb 19, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (108 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 108, Time: 00:01:13 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 12% Magic: 0/6 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-2 -> -2) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of willpower (left hand) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) The adder barely misses you. The adder bites you but does no damage. Unknown command. Without enough magic to sustain it, your searing ray dissipates. The adder misses you. The adder closely misses you. The adder closely misses you. x2 A ribbon worm comes into view. The adder bites you. The adder bites you but does no damage. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Unknown command. You feel sick. The adder bites you but does no damage. Unknown command. You feel sick. The adder barely misses you. The adder bites you. You die... #. .......# #.. #.....# .....# ###.. #.....# .....# ....##.....# .....## ...#.....### .S..... #.#.......# .....# #.<.....#.# .^...## #..)....#.#####....... #..######.@Sw......... #..# ############.. #..# ...# ....# ..... You could see a ribbon worm and an adder. Vanquished Creatures An endoplasm (D:2) 3 goblins (D:1) A kobold (D:2) 2 quokkas (D:2) A ball python (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 78 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 87 | D:2 | Learned a level 2 spell: Searing Ray 108 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, solitary_fountain Action || total ---------------------------++------- Melee: Unarmed || 13 Bite || 2 Cast: Magic Dart || 9 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 17