Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17480234026493705720 51 middlethird the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Feb 19, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (258 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 258, Time: 00:02:49 Health: 0/17 AC: 2 Str: 9 XL: 3 Next: 83% Magic: 0/9 EV: 12 Int: 20 God: Gold: 8 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: mighty A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of brand weapon {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ball python barely misses you. The ball python misses you. You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Sigmund hits you from afar with a +0 scythe. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray misses the ball python. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The ball python barely misses you. x2; The ball python misses you. The ball python grabs you. The ball python constricts you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. The searing ray misses the ball python. The ball python closely misses you. The ball python constricts you. The searing ray misses the ball python. The searing ray hits something. The ball python bites you. The ball python constricts you. Something hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ball python. You kill the ball python! The searing ray hits something! You finish channelling your searing ray. It was a potion of heal wounds. That seemed strangely inert. Something barely misses you. It was a potion of might. You feel very mighty all of a sudden. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you! You die... #.# #................. #.# #.##.###########.. #.# ######.##.# #.# #.###...##.##.# #.# #..........##.## #.# #...>.........†### #.# #.####..#$........ #.# #.# #..##.##..... #.# #.# #. #@# .#### # #.# #.....# # # #.# #...#?# # #.# #.#...# ##.### #.# # . ... ....... #.# ###%.# #.. ###.### #.# ###..# #.. ....... #.# ..... ... ##.### #.# #.#.# #.######.### There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:2) An endoplasm (D:2) 2 goblins (D:1) A hobgoblin (D:1) 6 ball pythons 2 frilled lizards 2 rats (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 23 | D:1 | Found a faded altar of an unknown god. 38 | D:1 | Prayed at the altar of an unknown god. 38 | D:1 | Became a worshipper of Ashenzari the Shackled 39 | D:1 | Fell from the grace of Ashenzari 80 | D:2 | Reached XP level 2. HP: 7/13 MP: 1/6 87 | D:2 | Learned a level 2 spell: Searing Ray 161 | D:2 | Noticed Jessica 165 | D:2 | Killed Jessica 166 | D:2 | Was forgiven by Ashenzari 166 | D:2 | Reached XP level 3. HP: 15/16 MP: 1/8 248 | D:2 | Noticed Sigmund 258 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, basic_altar, minmay_misc_feat_rows, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.5 Fighting | | 0.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 17 Bite || 4 Cast: Magic Dart || 15 Searing Ray || 3 Invoke: Renounce Religion || 1 Use: Potion || 3 Armour: Robe || 19 Dodge: Dodged || 20