Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 4498953620237462699 41 middlethird the Conjurer (level 3, -13/16 HPs) Began as a Vine Stalker Conjurer on Feb 20, 2024. Mangled by Sigmund ... wielding a +1 heavy scythe (17 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (401 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 401, Time: 00:03:25 Health: -13/16 AC: 3 Str: 9 XL: 3 Next: 52% Magic: 0/8 EV: 12 Int: 20 God: Gold: 54 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . h - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +0 whip (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Scrolls c - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} k - 2 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions e - a potion of attraction {unknown} f - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} m - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 44% 1d5 6% 1 Mercury Vapours Alch/Air 6% N/A 21% 2 Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you but does no damage. Unknown command. Unknown command. Unknown command. Something barely misses you. Unknown command. You finish channelling your searing ray. An adder comes into view. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Unknown command. Something hits you! * * * LOW HITPOINT WARNING * * * Unknown command. You miss something. Your bite misses something. Something hits you! Ouch! That really hurt! You die... ..##.########..# ...............# .. ####.#########.# .# #.### #.# .# #...# #.# .# ###.#.### #.# .# #.......## #.# .# ...#####..####.###.# ..# #.#.)...S{@..# .# #b#.#.#.#####.# . #?#.##...# ... #).)# #.### #### #.#!# #^# #K#@# #.# .#.# ..# .# .## You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 bats 2 endoplasms 2 goblins (D:1) 2 kobolds 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:2) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 15 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 18 | D:2 | Learned a level 2 spell: Searing Ray 168 | D:1 | Reached XP level 3. HP: 12/16 MP: 6/8 376 | D:2 | Noticed Sigmund 401 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, minmay_misc_feat_encased D:2: layout_loops_ring, minmay_circle_x, uniq_robin, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 10 Bite || 10 Whip || 13 Short sword || 4 Cast: Magic Dart || 18 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 25