Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 5960251950062257437 42 middlethird the Conjurer (level 3, -1/16 HPs) Began as a Vine Stalker Conjurer on Mar 2, 2024. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:29 (278 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 278, Time: 00:02:29 Health: -1/16 AC: 2 Str: 9 XL: 3 Next: 54% Magic: 0/8 EV: 12 Int: 20 God: Gold: 69 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} f - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} Potions d - a potion of cancellation {unknown} Skills: + Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Cause Fear Hex 1% N/A 80% 4 Fireball Conj/Fire 5% 3d5 86% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 club. Training target 3.0 for Stealth reached! Training target 3.0 for Spellcasting reached! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Magic courses through your body. The gnoll hits you from afar with a +0 halberd! You die... ##.## #.# #.# ##'## ##..<## ##.....## . ##....>..# #...####.........# ...g)g.@.........+ #...####.........# # ##.......## ##.....## ##...## #+## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:4) 2 adders A ball python (D:2) A bat (D:2) A giant cockroach (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 78 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 82 | D:2 | Learned a level 2 spell: Searing Ray 276 | D:4 | Reached XP level 3. HP: 16/16 MP: 3/8 278 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, ebering_ecumenical_altar_rust, minmay_small_reverse_x D:2: layout_loops_ring, solitary_fountain D:3: layout_basic, lemuel_tele_altar D:4: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Bite || 2 Cast: Magic Dart || 15 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 6