Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 2972872825144747518 40 middlethird the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Mar 2, 2024. Slain by a gnoll ... wielding a +0 flail (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (273 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 273, Time: 00:02:37 Health: 0/17 AC: 2 Str: 9 XL: 3 Next: 50% Magic: 0/8 EV: 12 Int: 20 God: Gold: 69 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . k - +0 whip rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from cold HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +0 short sword k - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of protection from cold (left hand) Scrolls c - a scroll of immolation {unknown} f - a scroll of acquirement {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} h - a potion of might j - a potion of attraction {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Training target 3.0 for Spellcasting reached! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the gnoll! You kill the gnoll! You see here a +0 flail. You see here a +0 whip. k - a +0 whip (weapon) You see here a +0 club. A gnoll comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! Unknown command. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. Your bite misses the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 flail. You die... ###### ## ##.# ...### ###..# # #....#####...##.... #####............... .............##..... ########..##..#.#### ###..####^..##.. #######....).)........ #......g@.######...... #.....##.## ...... #..... #.# ...... ....... ... .## K###.###.... # #. #..g.. # ....... #....... ........# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) An adder (D:3) A bat (D:3) A goblin (D:3) A hobgoblin (D:2) 3 jackals (D:2) A frilled lizard (D:2) A kobold (D:2) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 112 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 160 | D:2 | You fall into a shaft and drop 2 floors! 198 | D:3 | Learned a level 2 spell: Searing Ray 258 | D:3 | Reached XP level 3. HP: 16/16 MP: 1/8 273 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, minmay_tree_intersection D:2: layout_basic, basic_altar, ebering_ecumenical_altar_webs, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_t, chequers_hall_statues_corner_a, corexii_hall_statues_l, nicolae_kite_square_tiling_tiny D:3: layout_rooms, overflow_temple_1_default D:4: layout_basic, nicolae_uskayaw_en_pointe, kennysheep_mini, trog_ov_bears_minmay, minmay_parallelograms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.2 Fighting | | 0.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 35 Bite || 7 Short sword || 4 Punch || 2 Whip || 4 Cast: Magic Dart || 12 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 31 Dodge: Dodged || 35