Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 14173271564499965982 14 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Mar 4, 2024. Slain by an orc ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (177 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 177, Time: 00:01:16 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 0/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit) The magic dart hits the orc but does no damage. Unknown command. You hit the orc but do no damage. Your bite misses the orc. The orc barely misses you. You closely miss the orc. Your bite misses the orc. The orc hits you but does no damage. You closely miss the orc. You bite the orc. You drain its power. You feel invigorated. The orc is lightly wounded. The orc hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc closely misses you. You hit the orc but do no damage. Your bite misses the orc. The orc is lightly wounded. The orc hits you with a +0 mace. You hit the orc. Your bite misses the orc. The orc is moderately wounded. The orc barely misses you. You hit the orc. You bite the orc, but do no damage. The orc is heavily wounded. The orc hits you with a +0 mace. You hit the orc but do no damage. Your bite misses the orc. The orc is heavily wounded. The orc hits you with a +0 mace! You die... ## ##. #... ##... ...... ###...### #.......# #......@# #......o# #........ #.......#. #.......#.# #.......# # ####..### #.# You could see an orc. Vanquished Creatures A dart slug (D:1) A bat skeleton (D:2) 4 endoplasms A hobgoblin (D:2) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A quokka zombie (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 49 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 57 | D:1 | Learned a level 2 spell: Searing Ray 177 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross, minmay_octomino_e4 D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_c, serial_undead_a, serial_undead_f D:3: layout_loops_ring, trog_book, dk_vineyard_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 2.8 Spellcasting | | 2.5 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Short sword || 24 Bite || 6 Punch || 1 Cast: Magic Dart || 12 Armour: Robe || 29 Dodge: Dodged || 24