Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10908051875859323537 159 middlethird the Magician (level 5, -4/20 (26) HPs) Began as a Vine Stalker Conjurer on Mar 12, 2024. Slain by Edmund ... wielding a +1 dire flail of draining (12 damage) ... on level 5 of the Dungeon. The game lasted 00:05:41 (600 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 600, Time: 00:05:42 HP: -4/20 (26) AC: 7 Str: 9 XL: 5 Next: 40% MP: 0/12 EV: 12 Int: 20 God: Gold: 52 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . o - +8 quarterstaff of Otetent {freeze, *Slow rC++ SInv} rCold + + + (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + n - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 1.03/turn j - +4 ring of protection MPRegen 0.13/turn %: slow self (1%), guardian spirit @: heavily drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 whip o - the +8 quarterstaff of Otetent (weapon) {freeze, *Slow rC++ SInv} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Missiles m - 2 poisoned darts p - 2 atropa-tipped darts Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) Jewellery d - a ring of protection from cold (left hand) j - a +4 ring of protection (right hand) Talismans k - a beast talisman Scrolls e - 2 scrolls of teleportation f - a scroll of fog {unknown} h - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} i - a potion of enlightenment {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 4.5 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Confusing Touch Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dispel Undead Necr 4% 3d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel sick. An endoplasm comes into view. You feel sick. Found a stone staircase leading down. You feel sick. You are no longer poisoned. The endoplasm hits you but does no damage. You sock the endoplasm! You freeze the endoplasm. You kill the endoplasm! Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. You sock the adder! The adder seems to slow down. You freeze the adder. You kill the adder! Edmund the Younger comes into view. He is wielding a +1 dire flail of draining. Edmund hits you but does no damage. You feel drained. You thump Edmund! You freeze Edmund. Your bite misses Edmund. Edmund is moderately wounded. Edmund hits you with a +1 dire flail of draining. You feel drained. You sock Edmund! You freeze Edmund. You bite Edmund, but do no damage. Edmund is severely wounded. Edmund hits you with a +1 dire flail of draining. You feel drained. You thump Edmund! You freeze Edmund. Edmund is almost dead. Edmund hits you with a +1 dire flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * A hound comes into view. Edmund hits you but does no damage. You feel drained. You barely miss Edmund. Edmund is almost dead. The hound barks! Edmund hits you with a +1 dire flail of draining! Ouch! That really hurt! You die... Edmund whines, "They better pay attention to me now!" # .####.#### ..h...@@.# .#######.# #.# ##.# #..# #.## #.# #.# #.#.#### #.# You could see Edmund and a hound. Vanquished Creatures A hound (D:4) A bombardier beetle (D:4) An iguana (D:4) 4 adders 3 orcs (D:4) 4 endoplasms A giant cockroach (D:2) A goblin (D:3) 3 hobgoblins 4 jackals (D:2) 2 kobolds 6 ball pythons A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 83 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 96 | D:2 | Learned a level 2 spell: Searing Ray 225 | D:3 | Reached XP level 3. HP: 16/16 MP: 5/8 465 | D:3 | Identified the +8 quarterstaff of Otetent {freeze, *Slow | rC++ SInv} 509 | D:4 | Reached skill level 1 in Fighting 509 | D:4 | Reached XP level 4. HP: 20/22 MP: 2/10 534 | D:4 | Reached XP level 5. HP: 26/26 MP: 5/12 575 | D:5 | Entered Level 5 of the Dungeon 595 | D:5 | Noticed Edmund 600 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners D:2: layout_loops_ring D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, hangedman_decor_diamond_cutter, dk_noncrumbling_2, kennysheep_generic_room_13 D:4: layout_basic D:5: layout_loops_ring, makhleb_grotto_becter, uniq_edmund, uniq_grinder, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.5 Fighting | 1 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 36 | || 36 Bite | 11 | 1 || 12 Unarmed | 4 | || 4 Punch | 1 | || 1 Quarterstaff | 4 | 14 || 18 Cast: Magic Dart | 18 | || 18 Searing Ray | 3 | || 3 Use: Scroll | 1 | || 1 Armour: Robe | 22 | 9 || 31 Dodge: Dodged | 31 | 3 || 34