Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15305648096338575275 19 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Mar 12, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (349 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 349, Time: 00:02:49 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 0/6 EV: 12 Int: 18 God: Gold: 95 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 2 boomerangs Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of blinking {unknown} Potions c - a potion of curing {unknown} e - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. Unknown command. Magic courses through your body. The gnoll closely misses you. The gnoll barely misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! The gnoll misses you. Unknown command. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... . ##..###.....g.....# ..## ##....#.#>... #.# #.....#..#. #.## ##.###...## #..###.#####.## #...........J# #)############ #g# #@# #.....# #####.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 3 goblins 2 hobgoblins A kobold (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 121 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 138 | D:1 | Learned a level 2 spell: Searing Ray 217 | D:1 | Found a faded altar of an unknown god. 349 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, basic_ecumenical_altar D:2: layout_loops_ring, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 21 Bite || 6 Dagger || 9 Cast: Magic Dart || 26 Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 33