Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16070459209303912569 104 middlethird the Conjurer (level 4, -1/20 (22) HPs) Began as a Vine Stalker Conjurer on Mar 17, 2024. Slain by a hell rat (3 damage) ... in a sewer. The game lasted 00:05:18 (642 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 642, Time: 00:05:19 HP: -1/20 (22) AC: 4 Str: 10 XL: 4 Next: 80% MP: 0/11 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +0 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 48 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour a - a +0 robe (worn) e - a +1 cloak (worn) Scrolls d - 2 scrolls of identify {unknown} Potions b - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 13% 1 Stone Arrow Conj/Erth 24% 3d8 17% 3 Passwall Erth 4% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. Found five items. Found a gate leading back out of this place. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (78% to hit) The searing ray hits the hell rat but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the hell rat but does no damage. The searing ray hits the hell rat. The hell rat is lightly wounded. The hell rat bites you! The searing ray hits the hell rat but does no damage. You finish channelling your searing ray. The hell rat splashes around in the water. You closely miss the hell rat. The hell rat bites you! You feel drained. Unknown command. Unknown command. You closely miss the hell rat. Your bite misses the hell rat. The hell rat closely misses you. The hell rat misses you. Unknown command. Unknown command. You closely miss the hell rat. You bite the hell rat. You drain its power. You feel invigorated. The hell rat is lightly wounded. The hell rat barely misses you. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #....~.~# ##.~.~..~## #.†~###~.~# ##††## ##~~## #~..#.~ #.~~# #~~##!~~##..# #.~#!?~~.#†.# #∩∩#∩!~~~'~~# #..#!?~~~#r@# #.~##!~~##~~# #..~#~~ #...# ##.~## ##..## #...###~..# #~~~..~~## #~~..~~.# ###~~~### ##### You could see a hell rat. Vanquished Creatures A hound (D:4) 3 adders 2 river rats 2 dart slugs (D:1) 3 ball pythons 4 endoplasms 4 giant cockroaches A hobgoblin (D:2) 2 bats 9 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 182 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 185 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:2 | Reached XP level 3. HP: 11/16 MP: 1/8 428 | D:3 | Found a faded altar of an unknown god. 438 | D:3 | Prayed at the altar of an unknown god. 438 | D:3 | Became a worshipper of Nemelex Xobeh the Trickster 438 | D:3 | Reached * piety under Nemelex Xobeh 439 | D:3 | Fell from the grace of Nemelex Xobeh 483 | D:4 | Found a glowing drain. 507 | D:4 | Reached XP level 4. HP: 3/21 MP: 0/10 521 | D:4 | Reached skill level 1 in Fighting 542 | Sewer | Entered a sewer 642 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_corners D:2: layout_rooms D:3: layout_basic, shapermc_ecumenical_altar_notcrosses D:4: layout_loops_cross, lemuel_coloured_pillars_altar, portal_sewer_entry_c, minmay_circle_x Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.0 Fighting | 1 | 1.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Bite | 11 | 4 || 15 Falchion | 37 | 26 || 63 Punch | 1 | || 1 Cast: Magic Dart | 15 | || 15 Searing Ray | 5 | 4 || 9 Invoke: Renounce Religion | 1 | || 1 Use: Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 28 | 28 || 56 Dodge: Dodged | 33 | 14 || 47