Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16400134563839634547 49 middlethird the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Mar 18, 2024. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (490 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 490, Time: 00:03:54 Health: 0/17 AC: 2 Str: 9 XL: 3 Next: 77% Magic: 0/8 EV: 12 Int: 20 God: Gold: 46 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . j - +8 spear of Tenacity {pain, rPois} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 whip h - a +0 spear j - the +8 spear of Tenacity (weapon) {pain, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison Missiles i - a throwing net Armour a - a +0 robe (worn) Magical Staves f - a staff of fire Scrolls c - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} Skills: + Level 0.7 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll hits you from afar with a +0 spear. Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the endoplasm! You kill the endoplasm! The gnoll hits you from afar with a +0 spear! Unknown command. The searing ray misses the gnoll. x2 Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. Unknown command. Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.#.....# #. #.......# #. #.####.## #. #.####.## ##.# #.......## #...### ####.....###...... .#. ##.......##...#.# ....g###.........####... ....ggg@.........'...... #....###.........####... ##. ##.......## ##.# ##.....## ### ##...## ##+## You could see 4 gnolls. Vanquished Creatures 2 dart slugs 2 ball pythons 4 bats 7 endoplasms 4 hobgoblins 6 jackals 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards 3 goblins (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 92 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 200 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 319 | D:2 | Found an iron altar of Okawaru. 391 | D:2 | Learned a level 2 spell: Searing Ray 472 | D:2 | Identified the +8 spear of Tenacity {pain, rPois} 490 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic D:2: layout_loops_corners, basic_altar, minivault_24, nrook_loot_triangle Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.4 Fighting | | 0.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 22 Punch || 2 Whip || 28 Dagger || 8 Spear || 42 Cast: Magic Dart || 31 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 81 Dodge: Dodged || 116