Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1855987100174888721 89 middlethird the Conjurer (level 4, -6/22 HPs) Began as a Vine Stalker Conjurer on Mar 18, 2024. Mangled by Blork the orc ... wielding a +0 short sword of holy wrath (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:21 (580 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 580, Time: 00:04:24 Health: -6/22 AC: 3 Str: 10 XL: 4 Next: 55% Magic: 0/11 EV: 12 Int: 20 God: Gold: 54 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 short sword i - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) h - a +0 tower shield j - a +0 pair of boots (worn) Jewellery d - a ring of fire Scrolls f - a scroll of vulnerability {unknown} Potions b - 2 potions of magic e - a potion of might {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 Blork the orc Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 short sword of holy wrath, wearing a +1 robe of positive energy and carrying a wand of flame (lightly wounded, fast, 100% to hit) The magic dart hits Blork the orc. Blork the orc is lightly wounded. Blork the orc miscasts a cantrip. Blork the orc zaps a wand. The puff of flame hits you! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 short sword of holy wrath, wearing a +1 robe of positive energy and carrying a wand of flame (lightly wounded, fast, 100% to hit) The magic dart hits Blork the orc. Blork the orc is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 short sword of holy wrath, wearing a +1 robe of positive energy and carrying a wand of flame (moderately wounded, fast, 81% to hit) The searing ray hits Blork the orc. Blork the orc is moderately wounded. (Press . to maintain the ray.) Blork the orc zaps a wand. The puff of flame misses you. The searing ray hits Blork the orc. Blork the orc is moderately wounded. Without enough magic to sustain it, your searing ray dissipates. Blork the orc zaps a wand. The puff of flame hits you! Blork the orc zaps a wand. The puff of flame misses you. Blork the orc hits you with a +0 short sword of holy wrath! * * * LOW HITPOINT WARNING * * * You hit Blork the orc. You bite Blork the orc. Blork the orc's magic leaks into the air. You drain his magic. You feel invigorated. Blork the orc is heavily wounded. Blork the orc zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Blork the orc hits you with a +0 short sword of holy wrath! You die... #.# .#.##... #.# ........ ##.# ##.###.. #..# ##. #.## #. #.#####.. #. #.>...... #. #..####.. #@.# #o?# #..# #..# #... #..## #..# #..# You could see Blork the orc (fast, magic disrupted). Vanquished Creatures A jelly (D:4) 2 adders (D:3) A dart slug (D:4) A ribbon worm (D:2) 3 bats An endoplasm (D:4) A giant cockroach (D:2) A goblin (D:2) 5 hobgoblins 3 jackals (D:2) A quokka (D:2) 7 ball pythons 3 frilled lizards 4 kobolds A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 132 | D:2 | Reached XP level 2. HP: 13/13 MP: 6/6 135 | D:2 | Learned a level 2 spell: Searing Ray 193 | D:3 | Reached XP level 3. HP: 16/16 MP: 0/8 220 | D:3 | Found a stormy altar of Qazlal. 540 | D:4 | Reached XP level 4. HP: 21/21 MP: 10/10 556 | D:4 | Reached skill level 1 in Fighting 571 | D:4 | Noticed Blork the orc 580 | D:4 | HP: 1/22 [Blork the orc/puff of flame (6)] 580 | D:4 | Mangled by Blork the orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, chequers_serial_rivers_micro_e D:2: layout_loops_corners, minmay_misc_feat_more_columns D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, st_stairs_5, eino_tiny_chamber, minmay_quantized D:4: layout_loops_ring, kiku_gazebo_garden_becter, kennysheep_path_1, grunt_decor_arrowhead, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.0 Fighting | 1 | 1.2 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Bite | 11 | 1 || 12 Dagger | 34 | 3 || 37 Short sword | 8 | || 8 Cast: Magic Dart | 19 | 3 || 22 Searing Ray | 4 | 2 || 6 Stab: Sleeping | 2 | || 2 Armour: Robe | 56 | 7 || 63 Dodge: Dodged | 65 | 5 || 70