Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 17891099498619376150 20 middlethird the Chiller (level 2, 0/13 HPs) Began as a Vine Stalker Ice Elementalist on Sept 4, 2024. Slain by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (409 turns). middlethird the Chiller (VSIE) Turns: 409, Time: 00:02:40 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 0/6 EV: 11 Int: 15 God: Gold: 34 SH: 0 Dex: 14 Spells: 5/6 levels left rFire + + . d - +0 quarterstaff rCold + . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Missiles f - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) k - a scarf of resistance (worn) l - a +0 cloak Jewellery h - a ring of protection from fire (left hand) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} i - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting - Level 4.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an adder (almost dead, slow) You freeze the adder. You kill the adder! The centaur hits you. The centaur kicks you. An adder comes into view. Training target 2.0 for Dodging reached! Training target 3.0 for Stealth reached! Your Dodging skill increases to level 2! Your Stealth skill increases to level 3! You thump the centaur! You bite the centaur. You drain its power. You feel invigorated. The centaur is heavily wounded. The centaur closely misses you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur barely misses you. Unknown command. You hit the centaur. The centaur is severely wounded. The centaur misses you. x2; The centaur hits you. The centaur kicks you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (severely wounded) You freeze the centaur. The centaur is severely wounded. The centaur hits you. The centaur closely misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the centaur. You bite the centaur. You drain its power. You feel invigorated. The centaur is severely wounded. The centaur barely misses you. The centaur closely misses you. The centaur hits you. You die... .#..## ##.. # ...#.###... ........ ......#...# .....#.. .#.###.#..## #.....# .#.# ##... ......# .#)# #.# #$....# .#.# ##.## #..... ...#####.<.#######S#.# ##.......#......@†..# #######...#.....c.#.# ############# .. ..# c# # You could see a centaur and an adder. Vanquished Creatures An adder (D:3) 2 ball pythons An endoplasm (D:1) A giant cockroach (D:2) A hobgoblin (D:2) A quokka (D:2) 2 bats (D:2) A kobold (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 162 | D:3 | Found a basalt altar of Yredelemnul. 248 | D:2 | Found a faded altar of an unknown god. 300 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 399 | D:3 | Noticed a centaur 409 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_cb, co_window_corner_ca, co_window_corner_b, co_window_corner_ca, co_window_of_opportunity_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c D:2: layout_loops_ring, chequers_ecumenical_altar_island D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, elyvilon_altar_5, chequers_temple_overflow_minitemple, kennysheep_flooded_box, grunt_decor_arrowhead, minmay_misc_feat_hallway, chequers_serial_rivers_micro_e, serial_park_tiny_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.8 Ice Magic | | 4.0 Action || total ---------------------------++------- Melee: Quarterstaff || 23 Bite || 8 Cast: Freeze || 5 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 22