Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16224884476160959839 78 middlethird the Conjurer (level 4, 0/23 HPs) Began as a Vine Stalker Conjurer on Sept 26, 2024. Slain by a gnoll ... wielding a +0 halberd (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:27 (583 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 583, Time: 00:04:28 Health: 0/23 AC: 2 Str: 10 XL: 4 Next: 36% Magic: 0/10 EV: 11 Int: 20 God: Gold: 82 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . e - +2 dagger (venom) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy (left hand) Scrolls c - a scroll of identify {unknown} g - a scroll of fear {unknown} i - a scroll of amnesia {unknown} Potions b - a potion of magic f - a potion of brilliance h - a potion of lignification {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The kobold is severely wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. You bite the kobold. You kill the kobold! Things that are here: a +0 dagger; a +0 club Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Unknown command. The gnoll hits you with a +0 halberd. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Unknown command. You hit the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the gnoll. You bite the gnoll, but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. You die... .............# #....# #...........# #....# # . #...........# #....# ..#...........###....# ..........#....#....# ##.....†.#....##...#### ### ##.......#....##......# ....##....g........†........ ###........@..#....##....).# ..........##)##....##...##.# g..........#.##....##...#... ....$.##...#.).......)...... ...... ....####....##....... .... .....##.....#......... #.. ......##.....#...)..... .g ........................ # .##...##.....#......... You could see a gnoll (very poisoned). Vanquished Creatures 3 gnolls (D:3) An adder (D:2) A dart slug (D:1) 3 orcs (D:3) An endoplasm (D:2) 2 goblins A hobgoblin (D:2) 6 jackals 4 ball pythons 4 bats 5 frilled lizards (D:1) 3 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 146 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 157 | D:1 | Learned a level 2 spell: Searing Ray 411 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 478 | D:3 | Reached skill level 1 in Fighting 555 | D:3 | Reached XP level 4. HP: 22/22 MP: 3/9 582 | D:3 | HP: 1/23 [gnoll/+0 halberd (6)] 583 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, dreamdust_princess_bridge, minmay_misc_feat_chi, chequers_jeans, chequers_serial_rivers_micro_e D:2: layout_loops_corners, serial_shops, nicolae_shop_bloodbath_and_beyond D:3: layout_basic, fedhas_altar_2, ebering_ecumenical_altar_webs, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.4 Fighting | 1 | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 17 | || 17 Bite | 12 | 4 || 16 Dagger | 28 | 18 || 46 Cast: Magic Dart | 31 | 2 || 33 Searing Ray | 3 | 1 || 4 Use: Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 17 | 11 || 28 Dodge: Dodged | 40 | 7 || 47