Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 2826268017919864539 16 middlethird the Conjurer (level 2, -6/13 HPs) Began as a Vine Stalker Conjurer on Nov 14, 2024. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (133 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 133, Time: 00:01:50 Health: -6/13 AC: 2 Str: 9 XL: 2 Next: 58% Magic: 0/6 EV: 11 Int: 18 God: Gold: 3 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf glowers. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf yells, "Ghoul down tea!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf barely misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ### ..# ...#.# ...#.# ...#.# ...#.# ...#.####### ### ...#†##.#.P## ###..)# r..#.......P####@g...# ..<#..#......#..##...# .......##.P.#.### ### ...#.#.######## ...#.#.# +#.#.#.# #.#.#.# #...#.# ..... You could see Crazy Yiuf. Vanquished Creatures 2 endoplasms A hobgoblin (D:2) 4 jackals (D:1) A ball python (D:2) 2 frilled lizards (D:1) 3 goblins 2 rats (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 55 | D:1 | Reached XP level 2. HP: 10/13 MP: 4/6 71 | D:1 | Learned a level 2 spell: Searing Ray 122 | D:2 | Found a runed translucent door. 123 | D:2 | Noticed Crazy Yiuf 133 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 31 Bite || 11 Dagger || 1 Cast: Magic Dart || 16 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 33 Dodge: Dodged || 28