Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 4190916267228459049 42 middlethird the Conjurer (level 3, -4/18 HPs) Began as a Vine Stalker Conjurer on Nov 14, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (319 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 319, Time: 00:02:37 Health: -4/18 AC: 2 Str: 7 XL: 3 Next: 54% Magic: 0/8 EV: 11 Int: 23 God: Gold: 45 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, agile 1, clever 1, screaming 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 84% 1d7 2% 1 g - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You occasionally shout uncontrollably at your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. Your bite misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. Unknown command. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club! You die... ................##......# ###.#....##........#....# # .##.#....#.....g##.#....###.# ....[.#...................... .....>#.................... ........[............g..# .........#..##)######...# .##........[##.######...# .##......#..##..@g......# .##............######..## ###........###.# #..# # #........ #.. ...# # ....... #.# #### . #.# # #.# # #. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 114 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 117 | D:1 | Learned a level 2 spell: Searing Ray 227 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 260 | D:1 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 260 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 260 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 260 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 292 | D:2 | Reached XP level 3. HP: 17/17 MP: 0/8 319 | D:2 | Reached skill level 1 in Fighting 319 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, nicolae_underground_beach, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Fighting | 1 | 1.2 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 22 Bite || 10 Dagger || 11 Short sword || 16 Cast: Magic Dart || 28 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 46 Dodge: Dodged || 47