Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7778296464006925164 64 middlethird the Conjurer (level 4, -5/22 HPs) Began as a Vine Stalker Conjurer on Nov 17, 2024. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (360 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 360, Time: 00:03:14 Health: -5/22 AC: 2 Str: 10 XL: 4 Next: 12% Magic: 0/9 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . h - +1 mace (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: confused A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +1 mace of draining (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of cancellation {unknown} d - a potion of enlightenment {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits something! The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) Something hits you. The searing ray hits something! The searing ray hits the adder. You kill the adder! Something hits you. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel stronger. Unknown command. The searing ray hits something. You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss something. Your bite misses something. Unknown command. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss something. Your bite misses something. You hear some strange, mumbled words. You are confused. Something hits you but does no damage. Unknown command. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Something hits you! You die... # #.# #. #.# ###..# #.# .......... ##...#.##.######. .. # #................ #..#.#....#.##.# .##..#.#....#)##.# ...........S>##@# #..#.#....#.##{# ##.............†##### ......#............... .#.......#.#####.... ##......#.# ... #......#.# # ###........# ..........#.####### There were no monsters in sight! Vanquished Creatures 4 adders A shadow imp (D:3) An endoplasm (D:2) 2 giant cockroaches (D:2) 4 jackals (D:1) A quokka (D:2) 4 bats A frilled lizard (D:2) 2 goblins 3 kobolds (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 120 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 123 | D:1 | Learned a level 2 spell: Searing Ray 236 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 257 | D:2 | Reached skill level 1 in Fighting 299 | D:3 | Found a burning altar of Makhleb. 330 | D:3 | Noticed Sigmund 352 | D:3 | Reached XP level 4. HP: 6/22 MP: 4/9 360 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_box_of_dots D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_brackets, bloody_trog, cheibrodos_sewer_entry_bend, nicolae_half_adder, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.3 Fighting | 1 | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Bite | 10 | || 10 Dagger | 7 | || 7 Mace | 12 | 4 || 16 Cast: Magic Dart | 19 | || 19 Searing Ray | 6 | || 6 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 47 | 6 || 53 Dodge: Dodged | 31 | || 31