Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12122170768406712216 14 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Nov 17, 2024. Was a Follower of Vehumet. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:33 (399 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 399, Time: 00:02:34 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 3/6 EV: 11 Int: 18 God: Vehumet [*.....] Gold: 35 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -2) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions f - 2 potions of brilliance {unknown} Skills: + Level 1.9 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 8% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You completely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You feel sick. The adder bites you but does no damage. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! The searing ray hits the adder. The adder is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! Vehumet accepts your kill. You feel your power returning. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. The searing ray hits the giant cockroach! You kill the giant cockroach! Vehumet accepts your kill. You die... #......## #....#... #...##... #.......# #......## #B.:#.... #.$##..## #####......# #..@††....... #.###...$...# # ......... ~~....... .⌠~.###### ..~.# .....# ### There were no monsters in sight! Vanquished Creatures An adder (D:3) A dart slug (D:1) A ball python (D:1) An endoplasm (D:3) A giant cockroach (D:3) A goblin (D:1) A hobgoblin (D:3) 2 jackals (D:3) A kobold (D:1) A quokka (D:2) A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 120 | D:1 | Found Caunituc's Magic Scroll Shoppe. 168 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 171 | D:1 | Learned a level 2 spell: Searing Ray 203 | D:1 | Found a faded altar of an unknown god. 213 | D:1 | Prayed at the altar of an unknown god. 213 | D:1 | Became a worshipper of Vehumet 213 | D:1 | Reached * piety under Vehumet 213 | D:1 | Offered knowledge of Shock by Vehumet. 388 | D:3 | Noticed a bombardier beetle 399 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_rolled_up, nicolae_hexahallways, chequers_decorated_corner, dreamdust_princess_corridor, minivault_14 D:2: layout_loops_ring, nicolae_houndstooth_variations D:3: layout_basic, corexii_leaking_fountain, hangedman_decor_points, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 1.9 Spellcasting | | 2.5 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 9 Bite || 5 Cast: Magic Dart || 10 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 9