Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4252669305638889781 196 middlethird the Magician (level 5, -2/26 HPs) Began as a Vine Stalker Conjurer on Nov 18, 2024. Splashed by a jelly's acid (3 damage) ... in a sewer. The game lasted 00:07:04 (937 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 937, Time: 00:07:04 Health: -2/26 AC: -6 Str: 10 XL: 5 Next: 74% Magic: 0/13 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 12 Spells: 6/13 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: corroded A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of torment {unknown} f - a scroll of fog {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation k - a scroll of enchant weapon {unknown} l - a scroll of noise {unknown} Potions b - a potion of cancellation {unknown} g - a potion of lignification {unknown} j - a potion of curing m - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 h - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. You kill the jelly! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The searing ray hits the jelly! The jelly is heavily wounded. (Press . to maintain the ray.) You hit the jelly but do no damage. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is severely wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You hit the jelly but do no damage. Your hands burn! You die... ##.~..~## #~~~.## #.~~.~. .~J. #~...~~.. ~~~. #.~~#~~~..~. ~..J ~.~~##~.~#~~. #~.# ..~# ##~.#### #~.~# #.J.#######.~.~# #.@.~.#~.~.~# ##~~.~..~..# ###~~.~.### ##...## ##### You could see a jelly. Vanquished Creatures 2 jellies (Sewer) A gnoll (D:1) 3 adders 3 river rats A dart slug (D:1) A ribbon worm (Sewer) An orc (D:3) 7 ball pythons 11 endoplasms 11 giant cockroaches 4 goblins 2 hobgoblins 3 kobolds 3 quokkas 5 bats 3 frilled lizards 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 91 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 103 | D:1 | Learned a level 2 spell: Searing Ray 204 | D:1 | Reached XP level 3. HP: 10/16 MP: 1/8 347 | D:2 | Reached skill level 1 in Fighting 531 | D:3 | Reached XP level 4. HP: 22/22 MP: 2/9 799 | D:3 | Found a glowing drain. 806 | Sewer | Entered a sewer 883 | Sewer | Reached XP level 5. HP: 26/26 MP: 8/11 890 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 936 | Sewer | HP: 1/26 [acid (7)] 937 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, chequers_avenue D:2: layout_basic, hangedman_glass_teeth, hangedman_decor_points D:3: layout_basic, chequers_temple_overflow_statue_of_worship, gup_sewer_entry_bubbles, grunt_ministairs_9, roderic_lattice_a Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.9 Fighting | 1 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Dagger | 8 | || 8 Bite | 7 | 19 || 26 Punch | 1 | || 1 Short sword | 19 | 67 || 86 Cast: Magic Dart | 25 | 7 || 32 Searing Ray | 4 | 11 || 15 Iskenderun's Myst | | 1 || 1 Use: Scroll | 1 | 1 || 2 Potion | 1 | 1 || 2 Stab: Sleeping | 2 | 3 || 5 Armour: Robe | 54 | 56 || 110 Dodge: Dodged | 42 | 42 || 84