Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17611946920943276717 680 middlethird the Magician (level 7, 0/35 HPs) Began as a Vine Stalker Conjurer on Nov 18, 2024. Slain by an ice beast (2 damage) ... on level 6 of the Dungeon. The game lasted 00:08:29 (1013 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 1013, Time: 00:08:31 Health: 0/35 AC: 2 Str: 10 XL: 7 Next: 60% Magic: 0/17 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 12 Spells: 8/18 levels left rFire . . . e - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of faith Wands h - a wand of paralysis (7) Scrolls c - 2 scrolls of teleportation f - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting + Level 2.4 Long Blades - Level 2.0 Dodging - Level 3.0 Stealth + Level 6.2 Spellcasting - Level 4.0 Conjurations * Level 0.9 Hexes + Level 2.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 28% N/A 4% 1 f - Magic Dart Conj 88% 1d7 1% 1 g - Searing Ray Conj 44% 2d6 3% 2 h - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 i - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Ignite Poison Fire/Alch 6% N/A 71% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Alistair's Intoxication Alch 4% N/A 96% 5 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Fedhas Okawaru Uskayaw Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Search for what [Enter for "."]? Items here: )) [ †. Items here: )))) ††. An ice beast comes into view. Items here: )))) ††. Items here: )) [ †. Items here: )))) ††. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast misses you. You hit the ice beast but do no damage. You bite the ice beast. You drain its power. You feel invigorated. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! You hit the ice beast but do no damage. You bite the ice beast. You drain its power. You feel invigorated. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You hit the ice beast but do no damage. Lightning courses through the ice beast! Your bite misses the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, chance to affect: 49%) The ice beast resists with some effort. The ice beast hits you. You die... #. ..# # #.# #..##g #..#. ... #.#.#..##.# #.#.#..g..# #......# ###.#### #Y..# #@#.# #...# #.### #.# #)# #)# #.# #.. #.## #.# # #..# #.# .## ### You could see an ice beast. Vanquished Creatures An ice beast (D:5) A centaur (D:6) 2 scorpions (D:5) A marrowcuda (D:6) 2 bombardier beetles (D:5) 4 hounds A gnoll bouda (D:6) An orc wizard (D:3) 2 adders 5 gnolls (D:6) A shadow imp (D:5) 2 ribbon worms 4 orcs (D:3) 2 goblins (D:2) 2 hobgoblins 4 jackals (D:5) A kobold (D:2) 3 quokkas A ball python (D:4) A frilled lizard (D:2) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 7 | D:1 | You fall into a shaft and drop 1 floor! 51 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 55 | D:2 | Learned a level 2 spell: Searing Ray 120 | D:3 | Reached skill level 3 in Spellcasting 120 | D:3 | Reached skill level 1 in Fighting 120 | D:3 | Reached XP level 3. HP: 18/18 MP: 6/8 140 | D:3 | Reached XP level 4. HP: 22/22 MP: 1/10 181 | D:3 | Found an iron altar of Okawaru. 181 | D:3 | Found a blossoming altar of Fedhas. 181 | D:3 | Found a hide-covered altar of Uskayaw. 440 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 475 | D:5 | Entered Level 5 of the Dungeon 477 | D:5 | Reached skill level 4 in Spellcasting 477 | D:5 | Reached XP level 5. HP: 26/26 MP: 10/12 513 | D:5 | Reached skill level 1 in Long Blades 513 | D:5 | Reached skill level 1 in Translocations 580 | D:5 | Noticed an ice beast 581 | D:5 | Found a broken altar of Ashenzari. 587 | D:5 | Killed an ice beast 588 | D:5 | Reached XP level 6. HP: 30/30 MP: 11/13 639 | D:5 | Reached skill level 5 in Spellcasting 678 | D:5 | HP: 1/30 [scorpion (1)] 681 | D:5 | Reached XP level 7. HP: 3/35 MP: 0/16 896 | D:6 | Reached skill level 6 in Spellcasting 920 | D:6 | Learned a level 1 spell: Apportation 923 | D:6 | Learned a level 2 spell: Jinxbite 1012 | D:6 | HP: 1/35 [ice beast (9)] 1013 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, serial_bayou_crossing, hex_medium, minmay_indecisive_spiral D:2: layout_loops_ring, chequers_serial_rivers_large_a D:3: layout_loops_corners, gammafunk_temple_overflow_claw D:4: layout_layer_cave, kennysheep_generic_room_6 D:5: layout_basic, lemuel_tele_altar D:6: layout_loops_cross Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 5 6 | 6.2 Fighting | 1 2 | 2.5 Long Blades | 1 2 | 2.4 Translocations | 2 | 2.1 Conjurations | | 4.0 Hexes | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 16 | 32 | 10 || 58 Bite | 4 | 6 | 4 || 14 Cast: Magic Dart | 6 | 14 | 2 || 22 Searing Ray | 1 | 12 | 5 || 18 Evoke: Wand | | 1 | 1 || 2 Use: Potion | | 1 | || 1 Scroll | | | 1 || 1 Stab: Sleeping | 1 | 2 | 2 || 5 Paralysed | | 3 | || 3 Armour: Robe | 11 | 18 | 14 || 43 Dodge: Dodged | 9 | 16 | 9 || 34