Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 858245475728706053 197 middlethird the Magician (level 5, -1/26 HPs) Began as a Vine Stalker Conjurer on Nov 21, 2024. Slain by an ice beast (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:19 (626 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 626, Time: 00:05:21 Health: -1/26 AC: 4 Str: 10 XL: 5 Next: 75% Magic: 0/13 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ i - +4 ring of slaying HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles j - 2 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) h - a +0 helmet (worn) Jewellery i - a +4 ring of slaying (left hand) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} g - a scroll of poison {unknown} k - a scroll of identify {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. Without enough magic to sustain it, your searing ray dissipates. The ice beast hits you but does no damage. You barely miss the ice beast. Your bite misses the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! Unknown command. You hit the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The ice beast completely misses you. Unknown command. You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You barely miss the ice beast. Your bite misses the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. Unknown command. You hit the ice beast. You bite the ice beast. You drain its power. You feel invigorated. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... .#### ###...#............ .....##.................. .............#>.......... ..........##..#..†)...... ..........##............. ..........###............ #.......##....)..####. ###......#......## ##...Y@...#..## #...<........### . #.........##....## .. #..#######.####...####.. .... ..# ###....... ..... ...# ##........ ..... .. .# #......... ... ... ##........ #........ You could see an ice beast. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) 3 adders 4 gnolls (D:2) A shadow imp (D:4) 2 orcs (D:4) 7 endoplasms 2 giant cockroaches A goblin (D:1) 5 hobgoblins 4 jackals (D:1) A ball python (D:4) 2 bats 2 frilled lizards (D:1) A kobold (D:1) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 71 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 74 | D:1 | Learned a level 2 spell: Searing Ray 129 | D:1 | Found a faded altar of an unknown god. 263 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 291 | D:2 | Reached skill level 1 in Fighting 357 | D:2 | Reached XP level 4. HP: 23/23 MP: 3/9 453 | D:3 | Reached XP level 5. HP: 26/26 MP: 1/12 514 | D:4 | Found a broken altar of Ashenzari. 609 | D:4 | Noticed an ice beast 626 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple D:2: layout_loops_ring D:3: layout_loops_corners, serial_shops, shop, minmay_starry_boxes D:4: layout_layer_cave, ashenzari_altar_1, general_overflow_altar, minmay_temple_entry_metal_lava Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.9 Fighting | 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 52 | || 52 Bite | 27 | 10 || 37 Punch | 2 | || 2 Dagger | 33 | 43 || 76 Cast: Magic Dart | 28 | 9 || 37 Searing Ray | 2 | 4 || 6 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 53 | 30 || 83 Dodge: Dodged | 51 | 28 || 79