Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3336971192182688610 18 middlethird the Conjurer (level 2, -1/13 HPs) Began as a Vine Stalker Conjurer on Nov 25, 2024. Slain by AbbaRin's ghost (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (332 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 332, Time: 00:02:32 Health: -1/13 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 0/6 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.50/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of magic regeneration (around neck) Scrolls c - a scroll of immolation {unknown} f - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions e - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 8% 1 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Airstrike Air 1% 2d(1-17) 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 AbbaRin's ghost, weakling DECj Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - AbbaRin's ghost Aim: AbbaRin's ghost (severely damaged, 72% to hit) The searing ray hits AbbaRin's ghost. AbbaRin's ghost is severely damaged. (Press . to maintain the ray.) AbbaRin's ghost misses you. You hit AbbaRin's ghost but do no damage. Your bite misses AbbaRin's ghost. AbbaRin's ghost is severely damaged. AbbaRin's ghost gestures at you while chanting. The magic dart hits you. Unknown command. You hit AbbaRin's ghost but do no damage. You bite AbbaRin's ghost, but do no damage. AbbaRin's ghost is severely damaged. AbbaRin's ghost gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. AbbaRin's ghost mispronounces a nearly unspeakable incantation. AbbaRin's ghost points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - AbbaRin's ghost Aim: AbbaRin's ghost (severely damaged, 72% to hit) The searing ray hits AbbaRin's ghost. AbbaRin's ghost is almost destroyed. (Press . to maintain the ray.) AbbaRin's ghost barely misses you. The searing ray hits AbbaRin's ghost but does no damage. AbbaRin's ghost is almost destroyed. AbbaRin's ghost hits you. You die... ########## ##..#.....########## #..@W~~~~!#...<..... #...#.....########## #.######### #.#######.# #.........# #########.# #.# ##### #.## #...# #..# #.#.# You could see AbbaRin's ghost. Vanquished Creatures A dart slug (D:1) A ball python (D:3) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins A bat (D:1) A frilled lizard (D:2) A kobold (D:3) 4 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 58 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 68 | D:1 | Learned a level 2 spell: Searing Ray 318 | D:3 | Found a runed translucent door. 319 | D:3 | Noticed AbbaRin's ghost (weakling DECj) 332 | D:3 | Slain by AbbaRin's ghost Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, minmay_hexomino_u4 D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_swirl, nicolae_overflow_two_pavilions, ebering_ghost_reflecting_pool Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Dagger || 25 Bite || 14 Punch || 1 Cast: Magic Dart || 16 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 25