Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5689403988242688536 98 middlethird the Conjurer (level 4, -1/23 HPs) Began as a Vine Stalker Conjurer on Nov 26, 2024. Slain by a kobold brigand ... wielding a +0 club (2 damage) ... in a sewer. The game lasted 00:04:52 (541 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 541, Time: 00:04:52 Health: -1/23 AC: 2 Str: 9 XL: 4 Next: 71% Magic: 0/10 EV: 11 Int: 20 God: Gold: 67 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 short sword (weapon) Missiles i - 8 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - a scroll of butterflies {unknown} Potions g - a potion of might {unknown} h - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. (Press . to maintain the ray.) The kobold hits you with a +0 dagger. The kobold brigand hits you with a +0 club. The searing ray misses the kobold brigand. The kobold hits you with a +0 dagger. The kobold brigand barely misses you. The kobold barely misses you. Unknown command. The searing ray misses the kobold brigand. The kobold hits you with a +0 dagger. The kobold brigand hits you with a +0 club! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. A nearby fungus withers and dies. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand closely misses you. The kobold barely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (heavily wounded, 72% to hit) The searing ray hits the kobold brigand. The kobold brigand is severely wounded. (Press . to maintain the ray.) The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand. The kobold brigand is almost dead. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 club. You die... #...#....#.~~~~~P.......P~ ###'########~~############ #≈~~~~~~~~~~~~~~~~~~ #≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~ #≈~~~~~~~~~~~~~~~~~~~~ #################~~~###### #?[..#....P~P~~P~~~... #.∩.)K.....~~~~..~~P.. #..!K@†.....P......... #...K#......P........† ######................ ##....P.......... #.......P.##.... #######..####... #### #### You could see a kobold brigand and 2 kobolds. Vanquished Creatures A hound (D:3) 3 adders A ribbon worm (D:2) 2 dart slugs 3 endoplasms A giant cockroach (Sewer) 2 hobgoblins (D:3) 10 kobolds A quokka (D:2) 4 ball pythons A bat (Sewer) A frilled lizard (Sewer) 5 goblins 2 rats (Sewer) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 70 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 73 | D:1 | Learned a level 2 spell: Searing Ray 273 | D:3 | Reached skill level 1 in Fighting 273 | D:3 | Reached XP level 3. HP: 18/18 MP: 1/8 356 | D:3 | Found a glowing drain. 359 | D:3 | Reached XP level 4. HP: 22/22 MP: 3/9 367 | Sewer | Entered a sewer 531 | Sewer | Noticed a kobold brigand 540 | Sewer | HP: 1/23 [kobold/+0 short sword (1)] 541 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic D:2: layout_loops_ring, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic, cheibrodos_worm_habitat, portal_sewer_entry_d Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.6 Fighting | 1 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 46 | || 46 Bite | 16 | 2 || 18 Short sword | | 8 || 8 Dagger | | 1 || 1 Cast: Magic Dart | 25 | 1 || 26 Searing Ray | 2 | 9 || 11 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 24 | 21 || 45 Dodge: Dodged | 17 | 10 || 27