Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14596949999914867981 18 middlethird the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Nov 28, 2024. Slain by a gnoll ... wielding a +1 flail of venom (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (287 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 287, Time: 00:02:13 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 0/6 EV: 11 Int: 18 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-2 -> -9) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles e - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery h - a ring of see invisible (left hand) Scrolls c - a scroll of summoning {unknown} f - a scroll of identify {unknown} Potions g - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of venom (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. A ball python comes into view. A gnoll comes into view. It is wielding a +0 halberd. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Unknown command. Magic courses through your body. The gnoll hits you with a +1 flail of venom! Ouch! That really hurt! You are lethally poisoned! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of venom (heavily wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +1 flail of venom. You die... ... #.# #.# ..> #g# #)# ######## #g# #......# #######@####......# ...S..............# #######.####......# #<# ##.###### #.###..# #†#...## #...### #..## ##..# You could see 2 gnolls and a ball python. Vanquished Creatures A gnoll (D:3) 2 ribbon worms 2 endoplasms 2 giant cockroaches A goblin (D:2) A hobgoblin (D:1) A ball python (D:2) A bat (D:1) 3 kobolds 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 130 | D:2 | Reached XP level 2. HP: 5/13 MP: 0/6 139 | D:2 | Learned a level 2 spell: Searing Ray 287 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god D:3: layout_rooms, tgw_trog Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Whip || 42 Unarmed || 11 Bite || 15 Punch || 1 Cast: Magic Dart || 20 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 53 Dodge: Dodged || 26