Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5655758319209421551 535 middlethird the Magician (level 7, -3/35 HPs) Began as a Vine Stalker Conjurer on Dec 20, 2024. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon on Dec 21, 2024. The game lasted 00:11:06 (1124 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 1124, Time: 00:11:06 Health: -3/35 AC: 2 Str: 10 XL: 7 Next: 25% Magic: 0/17 EV: 11 Int: 20 God: Gold: 163 SH: 0 Dex: 12 Spells: 15/18 levels left rFire . . . d - +0 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 163 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 dagger of speed (weapon) Missiles h - 15 poisoned darts Armour a - a +0 robe (worn) Wands f - a wand of light (6) Scrolls b - a scroll of poison e - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Potions g - 2 potions of invisibility i - a potion of curing j - 2 potions of enlightenment k - a potion of heal wounds l - a potion of might {unknown} Skills: + Level 2.7 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 6.3 Spellcasting + Level 4.5 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 96% 1d7 1% 1 g - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel sick. The water moccasin attacks as it pursues you! The water moccasin misses you. You feel sick. You are no longer poisoned. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the phantom! The phantom is heavily damaged. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The searing ray hits the phantom. The phantom is almost destroyed. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Unknown command. Aiming: Bolt of Light Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 53% to hit) The bolt of light hits the water moccasin! The water moccasin is severely wounded. The water moccasin is blinded. The bolt of light misses the phantom. The water moccasin bites you! You die... #....#### #.#....<# ###.#.#.### #.<.....# #.#..#### W #.....##### #.#..#..#...# .# ..#..#..#g#.#######...#. ....(....gg!..WS@....... .(.....g###.###########. ..##...##...# ...g...##.### ..#....+.. .gg....## $##....+ ##<..# #...+ You could see a water moccasin (blind, unable to see you), a phantom, a gnoll bouda and 2 gnolls. Vanquished Creatures Menkaure (D:4) 2 kobold brigands (Sewer) A scorpion (D:5) An iguana (D:4) 3 gnolls (D:3) 6 adders (D:3) A river rat (Sewer) A white imp (D:5) 2 ufetubi (D:4) 4 dart slugs 10 orcs 6 endoplasms 7 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (Sewer) 7 kobolds 3 quokkas 4 ball pythons 3 frilled lizards 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 9 | D:1 | Found Zasialoc's Antique Armour Emporium. 49 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 52 | D:1 | Learned a level 2 spell: Searing Ray 101 | D:3 | Reached skill level 3 in Spellcasting 101 | D:3 | Reached XP level 3. HP: 17/17 MP: 1/8 148 | D:3 | Reached skill level 1 in Fighting 241 | D:3 | Reached XP level 4. HP: 22/22 MP: 6/9 391 | D:3 | Reached skill level 4 in Spellcasting 391 | D:3 | Reached XP level 5. HP: 21/26 MP: 1/12 542 | D:4 | Found a glowing drain. 578 | Sewer | Entered a sewer 642 | Sewer | Noticed a kobold brigand 643 | Sewer | Noticed a kobold brigand 686 | Sewer | Killed a kobold brigand 687 | Sewer | Reached skill level 5 in Spellcasting 687 | Sewer | Reached XP level 6. HP: 27/30 MP: 5/15 733 | Sewer | Found a glowing silver altar of Zin. 811 | D:4 | Reached skill level 6 in Spellcasting 813 | D:4 | Noticed Menkaure 821 | D:4 | Killed Menkaure 822 | D:4 | Reached XP level 7. HP: 29/35 MP: 1/17 841 | D:5 | Entered Level 5 of the Dungeon 1124 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms, serial_shops, nicolae_shop_hallway_plus, shop, nicolae_shop_real_fake_doors, shop, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, chequers_garden, guppyfry_early_orc_mine D:3: layout_basic D:4: layout_loops_corners, portal_sewer_entry_f, uniq_menkaure D:5: layout_rooms, hangedman_ru_absence, grunt_decor_junction, minmay_holes, cheibrodos_gnoll_hut, uniq_edmund D:6: layout_basic, lemuel_coloured_pillars_altar, serial_shops, shop, nicolae_shop_clearance Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 4 5 6 | 6.3 Fighting | 1 2 | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Dagger | 39 | 81 | 16 || 136 Bite | 12 | 22 | 3 || 37 Punch | 1 | | || 1 Cast: Magic Dart | 12 | 18 | 4 || 34 Searing Ray | 5 | 17 | 4 || 26 Evoke: Wand | | | 1 || 1 Use: Potion | 1 | 1 | || 2 Scroll | | | 1 || 1 Stab: Sleeping | 1 | 4 | 1 || 6 Invisible | | 1 | || 1 Armour: Robe | 25 | 53 | 20 || 98 Dodge: Dodged | 27 | 54 | 11 || 92