Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6914756177425580281 60 middlethird the Conjurer (level 4, -3/22 HPs) Began as a Vine Stalker Conjurer on Dec 21, 2024. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:37 (511 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 511, Time: 00:04:37 Health: -3/22 AC: 2 Str: 10 XL: 4 Next: 4% Magic: 0/9 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-3 -> -4) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify d - a scroll of vulnerability e - a scroll of silence Potions f - a potion of resistance {unknown} h - a potion of curing {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (78% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. The searing ray misses the scorpion. You feel sick. The scorpion barely misses you. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel sick. The scorpion barely misses you. Magic courses through your body. You feel sick. The scorpion stings you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. The scorpion stings you. You die... ### . #!. .. #.# ... #.# $... #.# # . .....##.##.#... .......@....... .....##>s...... ...........#.#. .........### .#.#.#.... ##.#....#. #.###.....# ..# ..... . .w ........ You could see a scorpion. Vanquished Creatures An iguana (D:4) An adder (D:4) A dart slug (D:1) A ribbon worm (D:2) A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 5 hobgoblins 2 kobolds 3 ball pythons A frilled lizard (D:2) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 116 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 119 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:3 | Found a glowing drain. 379 | D:3 | Found a faded altar of an unknown god. 381 | D:3 | You fall into a shaft and drop 1 floor! 406 | D:4 | Reached XP level 3. HP: 16/16 MP: 1/8 438 | D:4 | Reached skill level 1 in Fighting 471 | D:4 | Found a stormy altar of Qazlal. 490 | D:4 | Reached XP level 4. HP: 22/22 MP: 2/9 497 | D:4 | Noticed a scorpion 511 | D:3 | HP: 1/22 [poisoned by a scorpion] 511 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e D:2: layout_basic, nicolae_the_louvre D:3: layout_basic, hellmonk_ecumenical_altar_arch_garden, cheibrodos_sewer_entry_drain, minmay_misc_feat_square, hangedman_feature_mirror D:4: layout_cave_pods, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_sparse_star, minmay_manual_mandibuliform Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Fighting | 1 | 1.4 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Bite | 8 | || 8 Dagger | 24 | 1 || 25 Cast: Magic Dart | 21 | || 21 Searing Ray | 4 | 2 || 6 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Robe | 22 | 7 || 29 Dodge: Dodged | 25 | 4 || 29