Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8852170293842123274 172 middlethird the Magician (level 5, -3/26 HPs) Began as a Vine Stalker Conjurer on Dec 23, 2024. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:05:03 (541 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 541, Time: 00:05:03 Health: -3/26 AC: 2 Str: 10 XL: 5 Next: 53% Magic: 0/12 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 12 Spells: 0/13 levels left rFire + . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 1.04/turn i - ring of protection from fire MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 hand axe h - a +0 dagger (weapon) Armour a - a +0 robe (worn) l - a +4 scale mail Jewellery d - a ring of willpower (left hand) g - a ring of willpower i - a ring of protection from fire (right hand) Wands o - a wand of flame (20) Scrolls k - a scroll of summoning {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of haste f - a potion of mutation {unknown} j - a potion of might {unknown} n - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 4.6 Spellcasting - Level 4.0 Conjurations * Level 0.1 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 h - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 47% 4 i - Hailstorm Conj/Ice 12% 3d6 16% 3 j - Frozen Ramparts Ice 10% 1d2 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 12% 1 Sublimation of Blood Necr 4% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Ignite Poison Fire/Alch 4% N/A 77% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. The ogre shouts! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The adder hisses angrily. You hear a bark! You hear a shout! You hear a bark! You hear a shout! A jackal comes into view. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the adder. You hear a bark! A jackal comes into view. You hear a shout! x2 The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the adder. The searing ray hits the jackal. The jackal is almost dead. The jackal pauses to sniff the ground. The jackal bites you. The ogre misses you. A goblin comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 hand axe. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the adder. The adder is severely wounded. You finish channelling your searing ray. The jackal barely misses you. Unknown command. The jackal misses you. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ###### . #....#### .... #.......### .#.#. ##........### ..... #..........##hg#.#. ##..........#...... # ##.........hh.#o#. # ###......O....... ## #####.@hS###... .# #### ##..## .O .# #(.## ##..## .# #...## ###..##### .# #....###...###..#### .# #..........##......## ## .# ##.........#........##..# .# ###.....#...#............# .###.......#...#............# You could see an ogre, an orc priest, an adder, 4 jackals and a goblin. Vanquished Creatures A phantom (D:4) A hound (D:4) Natasha (D:2) An adder (D:4) 2 dart slugs (D:2) A ribbon worm (D:1) An orc (D:4) A ball python (D:2) 5 endoplasms (D:1) 6 giant cockroaches A goblin (D:2) A jackal (D:1) 2 kobolds A quokka (D:2) 5 rats 30 creatures vanquished. Vanquished Creatures (others) A bat (D:2) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:1 | Found a runed translucent door. 42 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 86 | D:2 | Learned a level 2 spell: Searing Ray 206 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/8 210 | D:2 | Noticed Natasha 219 | D:2 | Killed Natasha 220 | D:2 | Reached skill level 1 in Fighting 336 | D:4 | Reached XP level 4. HP: 23/23 MP: 3/10 369 | D:4 | Noticed a phantom 382 | D:4 | Killed a phantom 383 | D:4 | Reached XP level 5. HP: 22/26 MP: 1/12 446 | D:4 | Learned a level 3 spell: Hailstorm 450 | D:4 | Learned a level 3 spell: Frozen Ramparts 455 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 455 | D:4 | Noticed an ogre 541 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, serial_shops, shop, chequers_ecumenical_altar_simple D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_end_3, uniq_natasha D:3: layout_basic D:4: layout_cave_pods, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, minmay_misc_feat_roman, minmay_divided_ellipse Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.6 Fighting | 1 2 | 2.0 Conjurations | | 4.0 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 52 | || 52 Bite | 26 | 5 || 31 Punch | 2 | || 2 Hand axe | 12 | || 12 Dagger | 15 | 12 || 27 Cast: Magic Dart | 8 | || 8 Searing Ray | 4 | 5 || 9 Use: Potion | 1 | || 1 Armour: Robe | 60 | 8 || 68 Dodge: Dodged | 62 | 8 || 70