Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1305071042074589645 67 middlethird the Conjurer (level 4, -3/22 HPs) Began as a Vine Stalker Conjurer on Dec 26, 2024. Slain by a sleepcap (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:21 (519 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 519, Time: 00:06:21 Health: -3/22 AC: 2 Str: 9 XL: 4 Next: 18% Magic: 0/10 EV: 2 Int: 20 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: sleeping A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans e - a serpent talisman Scrolls f - a scroll of identify {unknown} g - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of might {unknown} Skills: + Level 1.6 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 14% 1 f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dazzling Flash Hex/Fire 6% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Leda's Liquefaction Alch/Erth 1% N/A 80% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Silence Hex/Air 1% N/A 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Search for what [Enter for "."]? . You climb upwards. Found a beast talisman. There is a stone staircase leading down here. A sleepcap comes into view. Found a robe. Unknown command. Found 11 gold pieces. Unknown command. The helpless sleepcap fails to defend itself. You puncture the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. Unknown command. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! Unknown command. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #......... .. ##......... ... ..........# #.# #......... #.# #..###.... #.#####..###.... #######...[..[........ ###...f..%.......#...... .......@..# ##..#.##)## $##.#####.# ..#.##.# #.#####.....#.# #.>...........# #.#####.##..### #.# #. #..# ## ... #..###. ##.# #...... #.########.####. You could see a sleepcap. Vanquished Creatures 3 adders (D:2) A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 2 bats An endoplasm (D:3) A giant cockroach (D:1) 3 goblins 4 hobgoblins 2 quokkas 2 ball pythons A kobold (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 96 | D:1 | Learned a level 1 spell: Apportation 143 | D:1 | Reached XP level 2. HP: 3/13 MP: 0/6 146 | D:1 | Learned a level 2 spell: Searing Ray 280 | D:2 | Found a bloodstained altar of Trog. 285 | D:2 | Reached XP level 3. HP: 17/17 MP: 2/8 298 | D:2 | Reached skill level 1 in Fighting 409 | D:3 | Reached XP level 4. HP: 22/22 MP: 0/9 519 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, hex_tiny, minmay_indecisive_spiral D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.3 Fighting | 1 | 1.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Bite | 15 | || 15 Dagger | 19 | 13 || 32 Cast: Magic Dart | 19 | 9 || 28 Searing Ray | 4 | 1 || 5 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 31 | 9 || 40 Dodge: Dodged | 25 | 7 || 32