Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3727133179708422713 207 middlethird the Magician (level 5, 0/26 HPs) Began as a Vine Stalker Conjurer on Jan 3, 2025. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:08:56 (917 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 917, Time: 00:08:56 Health: 0/26 AC: 2 Str: 9 XL: 5 Next: 85% Magic: 0/13 EV: 11 Int: 20 God: Gold: 134 SH: 0 Dex: 13 Spells: 8/14 levels left rFire . . . b - +3 short sword (drain) rCold . . . (no shield) rNeg . . . j - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (0 -> -1) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons b - a +3 short sword of draining (weapon) Armour j - a +0 robe (worn) Magical Staves a - a staff of conjuration l - a staff of cold Scrolls e - a scroll of poison f - a scroll of teleportation g - a scroll of fog h - a scroll of enchant weapon i - a scroll of immolation {unknown} k - 2 scrolls of fear {unknown} Potions c - a potion of resistance {unknown} d - a potion of magic m - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 5.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Passwall Erth 5% N/A 34% 3 f - Magic Dart Conj 84% 1d7 2% 1 g - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Stone Arrow Conj/Erth 26% 3d8 16% 3 Call Imp Summ 10% N/A 17% 2 Call Canine Familiar Summ 5% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ice beast is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The ice beast barely misses you. Unknown command. Unknown command. Magic courses through your body. You feel very sick. The scorpion stings you. The ice beast hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (almost dead, 78% to hit) The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) You feel very sick. The ice beast closely misses you. Your Spellcasting skill increases to level 5! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (heavily wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) You feel sick. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. Without enough magic to sustain it, your searing ray dissipates. You die... #.....#.......#.... #.....#.......#.... .... #.......#.... #..##...###.. ############...###.. #.....# #......... #.....# #......... #.....# #......... +..@..# #......... #...Y.# #......... #####+######'### #..######. ...............# ###.....#. ...............# #.....#. ...............# #.....#. ...............# #.....#. ...............# #.....'. ...............# #.....#. You could see an ice beast. Vanquished Creatures A scorpion (D:5) A sleepcap (D:5) A hound (D:5) An adder (D:5) 3 ribbon worms A dart slug (D:4) 11 orcs 4 ball pythons A bat (D:1) 5 endoplasms 2 giant cockroaches 4 goblins A hobgoblin (D:1) 8 jackals 3 quokkas (D:1) A frilled lizard (D:2) 4 kobolds (D:4) 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 137 | D:2 | Reached XP level 2. HP: 7/13 MP: 3/6 156 | D:2 | Learned a level 2 spell: Searing Ray 225 | D:1 | Reached skill level 3 in Spellcasting 225 | D:1 | Reached XP level 3. HP: 9/16 MP: 3/8 237 | D:1 | Learned a level 3 spell: Passwall 436 | D:2 | Reached skill level 1 in Fighting 683 | D:4 | Reached XP level 4. HP: 22/22 MP: 3/9 768 | D:5 | Entered Level 5 of the Dungeon 825 | D:5 | Reached skill level 4 in Spellcasting 825 | D:5 | Reached XP level 5. HP: 19/26 MP: 3/12 893 | D:5 | Noticed an ice beast 915 | D:5 | Reached skill level 5 in Spellcasting 916 | D:5 | HP: 1/26 [ice beast (3)] 917 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, due_unseen_surprise D:2: layout_loops_ring, ebering_ecumenical_altar_webs, serial_shops, shop, minivault_26 D:3: layout_basic, mainiacjoe_overflow_alcove_1, tgw_trog D:4: layout_rooms, nicolae_overflow_crystal_walls, lexackson_kobold_supper D:5: layout_gridville, nicolae_wu_jian_wuxing_cycle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 4 5 | 5.0 Fighting | 1 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 73 | 40 || 113 Bite | 11 | 8 || 19 Cast: Magic Dart | 11 | || 11 Passwall | 2 | 1 || 3 Searing Ray | 1 | 6 || 7 Use: Scroll | 2 | 2 || 4 Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 36 | 49 || 85 Dodge: Dodged | 38 | 42 || 80